Happy to hear you have interest to try my game!
Currently I am working on huge update which I will release for limited time on itch.io. After that "Space Wreck" moves to Early Access on Steam as downloadable-only game.
If you want to try the game, I would recommend waiting at least for this new update. Currently I have even unlisted the game.
Recent community posts
Thanks for kind words, I appreciate a lot!
And thanks for bug reports a lot! Turns out testing is one of those things I cannot do on my own :) Those are very valuable, I will get right on them.
Thanks for extra info! Yes, I realise its plot-stuck. For some reason the state never changes to engine being fixed in some cases for some playthroughs, could not reproduce myself, so tough hunting this bug :(
The graphics engine, tilemap support, pathfinding and sounds come from META 2D engine http://meta2d.com/
It's typical JS library, here's one typical example:
I am not author of the library, so you'll have to contact him via Contact form on http://meta2d.com/
However, the game itself for now does not have publicly available editor or mod support.
Whoa! Was extremely [pleasantly] surprised! And excited - after all this is first time anyone plays my game on youtube. Thanks!
As per the content, it sometimes is painful to watch UI/quest design oversights that are so obvious [when somebody else plays]. I will fix/improve them for sure. But first, the bugs.
I've already uploaded a silent patch already that should fix both of the run-time errors.
Are there any errors in console? I've heard about this bug, but could not reproduce even from save. So, you have 2 fuel regulators in your inventory? Could you list the steps that you took since leaving Orion with chip?
I've fixed 2 of the runtimes issues locally (thanks for stack trace! helped me), but the patch should come only as soon as I get to normal internet at hotel. Last night was hellish logistics nightmare, so running late.