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A member registered Jul 20, 2018 · View creator page →

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J'aime bien le concept mais c'est dur, je réussi toujours qu'à 5% et j'arrive pas à aller en Italie x)

Très cool, bon concept pour une jam, bien réalisé, et le fait qu'on comprenne que petit à petit ce qu'il faut faire tout seul. J'avais encore du mal quand le jeu a cessé de marcher et je ne pouvais pas passer au jour suivant! J'aime aussi les choix graphiques, très pertinents pour le format du jeu avec son thème.

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Très sympa, mais j'ai eu un écran bleu dans la cale :( Et impossible de récupérer la bouteille de rhum, mais sinon j'aime bien le concept!

Hey there! Thanks for your comment :)
Yeah we know we twisted a lot the Japanese mythology to create our own fun storytelling using it as a basis. We know this won't be liked by everyone but we hope they can enjoy the game nonetheless. It's more about the gameplay than the story.
We're glad you enjoy the game.

Maybe in the future if the game works really well, but for now running it on mobile is not possible sorry.

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After 4 years we finally released our plug'n play samurai fighting game where one hit means death.

We hope you'll enjoy it, it's available on Itchioand Steam and will come later this year on consoles as well. It has a free demo available.

" One slash, one death "

Sclash is a plug’n-play samurai fighting game full of tension where one hit means death.

Play as an experimented samurai with easy-to-execute actions for everyone. Breathe and take time to anticipate your next moves and your enemy’s ones in large maps. Manage well your stamina to land a deadly hit to your opponent and win the round.

The fight starts as soon as you click play, how much faster can it get?


With the stamina mechanic, fights are paced like solemn samurai duels where you have the time & space to think of your next actions


Feel the pressure rising with each move in tense one-hit battles set in gorgeous hand-drawn environments where every slash counts.


With just 3 buttons and no combos, anyone can learn how to play Sclash in 5 minutes (or less)

Join our Discord server to participate in playtests, events, submit ideas, follow the making, report bugs, or just talk with the devs and the community!


J'ai bien aimé l'ambiance, très sympa, ça manquait juste de son :)

Clever idea, it was fun!

Thank you very much!

Parfait, 20 / 20

A really cool little game with an intense and weird ambiance in a strange post soviet concrete city that you'll have to escape with tight platforming mechanics and exciting items.

Okay I got a record here I think

Ah still not there, did 10:30

What's your best score ?

I'll try to beat my score !

13:50 ! Really cool little game, first-person parkour in liminal environments? Count me in, very fair experience!

Really fun game, I like it, I just feel like the controls are quite janky, especially the camera, and having shortcuts to rotate it how we like would come a long way !

Thank you!

Man as the developer of the OHKO fighting game Sclash how am I only finding out about this game now? It's really cool congrats, I like the animations & mechanics, I think you did better than us lol.


Jeu très sympa, mais je suis bloqué au niveau 5 x)

Really fun little rhythm game, it works well, the music slaps and it's quite well made with the notes each on their side and the funny poses!

Quite cool jam game, juicy TS shooter with nice art style and cam perspective, and a nice twist, it was fun ;)

174 years, damn, that was a fun game, very well done !

Very nice little puzzle game with a lot of content that works really well, I liked the concept!

Hey man, this game is really awesome, I wish there were more people to play with online!

Thank you very much!

Really cool concept, I quite liked it, congrats!

Thank you very much!

I have plans to add a few things but hadn't time to improve it yet ><

Supercute game congrats!

Ahah this is french xD Thank you!

This is extremely polished, juicy and fun for a jam gam wow, beautiful art, loved the grass, textures, trees, flowers, you really master your craft! The combat is hard but as long as the guardian doesn't spam the projectiles it's easy to spam dash & attack to destroy its health bar

C'est vraiment excellent comme concept et plutôt bien réalisé, super les deux caméras et l'IA qui s'adapte en fonction de ce qu'on fait !

Very nicely done, cleverly scoped, polished, I liked the design and ambiance, it's a solid experience! The narrative is very well done

L'ambiance et les visuels sont très réussis! J'aime bien l'idée et c'est plutôt bien exécuté, mais je trouve que le format vertical de l'écran ne permet pas de s'en servir au mieux, vu que c'est assez serré au final ça passe en bourrinant on fini par se retrouver dans le courant ascendant ^^
Bien joué !

Yeah when I say that jump didn't work I meant that even in normal state it was not working very reliably ^^; It was very often straight up ignoring my inputs

Pretty nice game, I liked the elements mixing mechanic even if I didn't quite understand it. However the jump control doesn't work properly which was very frustrating.

Nice little game!

I like parkour games, this one looks good, with a nice mechanic, however, I think the character is ways too frustrating to control, it feels so heavy with too smooth movements, more air control would be welcome. I often feel like I don't quite control my character. Also sometimes the character stops the wall run for no reason I don't quite understand how that works.
I would also say the transition between the worlds needs a little visual and sound effect, it's very rough like this even if the second world looks nice in itself.

Also, why use two mouse buttons? You could map the swap to the left click because currently it's very frustrating to remember to hit the right mouse button to come back to the main world, I often click the wrong one, having just one button would be far easier.
Also, it's a little annoying how the music restarts after you die, I'm pretty sure it's easy to prevent this.

I did 201.08
With a few tweaks, this could easily be a good game!

Thanks for your feedback! We're trying to improve step by step the combat system, I think it's more interesting against an actual player rather than an AI, especially since he haven't integrated a good AI yet ^^

Thank you !