Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Kaldrin

101
Posts
20
Topics
60
Followers
26
Following
A member registered Jul 20, 2018 · View creator page →

Creator of

Recent community posts

I haven't spent 16h into the game though lol

Yoo I've beat the game!

This game is great! It's really hard though wow

That's really cool!

J'ai eu un bébé !
Très sympa petit jeu, très propre et polish, intéressantes mécaniques de puzzle et super musique ^^

Thank you!

Neat little Tetris game !

That is surprising, ZQSD is really the only control scheme we use around here and I really thought it was the case for all europeans! Doesn't prevent us to adapt and use WASD though ^^

Oh it's just the fast it's ZQSD maybe? Sorry us europeans tend to use this control scheme, it's more spread worldwide ^^

You're welcome!

This is a cute little game, I like the ambience and the boats emitting light on the water are beautiful!

wow

Thank you very much ! Glad you like it :D

This is just a level design, there is no online game, thank you for checking it ^^

Very clever little game, that's a question I was asking myself, how would a game as a 2D character with a 1D view feel like? Well you answered it !

Though it was really hard to percieve distance due to no lighting or depth perception (Because we have only one eye through a screen), I really liked it, and I liked how our brain becomes more used to it through the game!
Really smooth and polished audio and visual style, congrats!

Really cool little game, I love how you interpreted the theme in a rail loop you have to build to deliver resources and stuff, really clever and addictive! Too bad there aren't levels with an objective, but it's still fun to play around with ^^

I love the mood of the game with the little music and graphics, works super well, congrats!

Oh and I broke the game by adding too many wagons

Only saved 9 :c
Pretty fun, interesting and original concept! I like the artstyle and I love the barks of the dog xD

I really loved it! The mechanio is really clever and works surprisingly well for a jam game! It was really fun to mess around with it and I love how systemic it is with all the elements that can looped, super super cool.

The graphics lack a little of polish and lighting but they work well and give the mood of the game (Portal vibe is here ahah) and the audio is real nice with the music too, just the “nope” sfx that is too aggressive in my opinion ^^

You can be proud that is a really creative and original use of the theme in the game design!

Just, the tutorial didn’t work for me as you said, glad there was a level selection screen. I also got stuck in level 15 I think because I couldn’t remove the sphere from the button and couldn’t climb back, luckily, there was a level selection screen xD

And the transitions between levels could be seamless that’d be nice but that seems to be what you intended to do ^^

Overall really good, congrats! One of the bets jam games I’ve played ^^

You're welcome!

This is, incredible. One of the best jam games I’ve played so far, really :o

The concept, the gravity is stuck in a loop or going in circle, is really cool, really nice creative use of the theme here.

The game is so polished, this is really impressive, such physics are not easy to make in such a short time, really well done! I’m also impressed by the animations, they are really smooth, transition well and are well aware of the game’s shifting grounds for the legs, congrats for this!

I like how it starts without a menu and the infos are written in the game’s space!

I did not witness collisions problems or bugs, really great, and I love the game’s graphics style, really clean and professionnal, definitely works with the Inside vibe you talked about, congrats!

I enjoyed it a lot, the audio is great, the mood is incredible one of my favourites!

This is really incredible, one of the best games I’ve played so far in this jam. First, it’s all so neat and without any bugs, already shipable, you’re so talented, everything is good, audio, animations, art, gameplay that feels very good and works super well.

The concept is great, it actually remind me of the concept we used for our entry with ghosts of your past self but with this timeline and the time reverse mechanic and all it’s really different and great, and a little mind blowing when I try to solve puzzles wit it I’ll admit x)

The portal inspiration is obvious but who doesn’t get inspired by portal? I loved the art of the game, and the animation react super well and nicely with the movements of the character.

Loved the meta AI speaking, and how the game loops on itself and you have to play with that too to fin the endings (Or I suppose you have to, couldn’t find more than one sadly :c) Perfect entry I’d say, really, congrats.

Came for the boobies, stayed for the boobies AND the gameplay.

(1 edit)

Really nice game! I enjoyed it a lot and got frustrated a lot too ahah I really liked the fact that when you start everything over it loops seemslessly because that’s basically the shape of the level, but now you have new powers so you can find an exit!

The control ideas are great, I loved the grappling arms, and the looks pretty good, with good humor and audio, you can be proud! One of the best games I’ve played so far ^^

But the physics, it’s SO weird, like what is this gravity ? It’s super strange and not natural, also the hitboxes of the obstacles are not very clear, which is frustrating too.

But overall I really liked it ^^ I managed to finish normal mode with this score !


Really fun concept ! It’s like a management game but for cooking meals to your family! And with the time pressure and actual movements in the world’s space!

I liked it, pretty fun and original, nice job!

I’d really make the ingredients physic affected and stuff in the kitcehn to add to the fun value and cooking rush panic mess ahah And a sprint function, too, felt a little frustrating, but that may just be me

Graphics are really nice and the audio works well! I’m really impressed by how you have GRAPHIC SETTINGS and REMAPPABLE CONTROLS FOR A FRIGGIN JAM GAME WTF

Sadly the game soft locked when I tried to finalize the meal for the 4th time :c Also I don’t see much creative use of the theme, you’re bascially restarting the level again (until everyone is fully satisfied I suppose ?) but I guess it’s there!

I couldn’t find a secret ingredients, the rumors were false :’(

Congrats for this entry!

I liked the gameplay idea, with the elements doing stuff in your stomach, it could really be very interesting to have different objects reacting with each otehr to create different effects!

I found the game quite hard with the attacks coming from all directions though, but you’re already aware of that ! I overall enjoyed it though I did not quite get where the “stuck in the loop” theme interpretation was mmmh
Congrats for this entry !

C'est intéressant comme concept ! ça pourrait être vraiment sympa c'est dommage que les choix qu'on fait son annulés dès qu'on quitte la feuille et qu'ils n'ont aucun impact :/


Graphiquement cool, j'ai bien aimé aussi le fait de naviguer sur la table pour trouver les formulaires, et musique très sympa !


Je n'ai pas compris une bonne partie des questions posées en revanche, c'est un jeu pour initiés !

Bravo pour ce jeu!

Petit jeu de plateformes intéressant!

La formule en terme de gameplay est très classique et les déplacements pourraient être plus agréables, mais l'intérêt réside dans l'art et le récit !

Le style graphique est original et fonctionne bien, il y a une réelle cohérence avec le style narratif, quoique un peu statique et plat, ça mériterait un peu plus d'ombres portées ici et là pour détacher les éléments les uns des autres !


La musique est superbe et colle très bien à l'ambiance, dommage que ça manque d'autres sons !

Très jolie affiche aussi ^^

Vous pouvez être fiers c'était sympa :)

You're welcome!

Wasn’t expecting this type of idea for a jam, a good surprise! I like how the way it’s designed makes so the player, like the employee he is would do, ends up finding speedrunning methods to do his tasks as quickly as possible, that’d be by memorizing the required information or optimizing the transition times and even the display bug that display the next data if you send while it’s loading xD

I liked the humor of it, pretty cool, and the russian accent makes it even better!

The game crashed after the eggnog blogger died though

I’m not quite fond of the way you interpreted the loop theme, I mean these are more or less levels one after another even if yes they are quite similar and such an employee you could say they’re stuck in a routine loop but, idk, I think this not very loop-ish, my opinion though ^^

Doesn’t make the game any less good though, don’t worry! The audio is very good, repetitive but not annoying, like it should be because our position is repetitive.

I tried not listening to the CEO nad doing my job but I got fired :c

Also clever point to make so you can’t have both the classified information and the actual current eggnog infos displayed at the same time, it forces smoothly the player to memorize them, which is more interesting in terms of the intended experience, and makes them faster in the long run!

Congrats for this entry! It was pretty fun ^^

You're welcome!

I liked it! Quite cool boss fight, and a genre I like! The graphics are really nice and the gameplay works well, I liked the mechanic of health :) I suppose that's where the loop is, you're stuck in a fight loop until one of the 2 opponents can deal enough damage to the other ? the audio can become a bit annoying but I find it pretty nice nonetheless, and the controls are a little unusual but that may just be me, solid entry, you can be proud!

Loved it, the game is super neat and pro, the animations feel good and are fun, I liked the graphic style as well, with the level that looks like it's moving!

The mechanic is clever and well used in the puzzles, nice job, you can be proud! It starts quick, has nice transitions and no loading times!

I'd just say that the fact that escape quits the game without question is very frustrating, it's a common key to trigger pause or try to cancel an action (like what I did at the last level to cancel the fact I picked up a block, it quit the game...)


You're welcome!

That was fun ! The mechanic is a little strange but you can master it quite easily! It just lacks more obvious feedback on where it has been grapped, is it grapped to something currently, is it too far to grap, etc...

You tried hard to make a city looking level, good job! The graphics have many issues of course but for a jam that's impressive!

Restarting the level and exploring a new area of the level design each time is an interesting idea, could have done something better with the theme but it's nice it works even if it can feel a little repetitive ^^

The audio is super nice too, well done, and the ragdolls of the enemies are veyr fun when we kill them xD

Congrats this is a very nice entry!

Congrats for your first entry! You have a game that works and that's already a thing!

But, I didn't enjoy it, sorry :c The concept in itself is not bad but the execution is not great. The robot repeats the same annoying movements again and again and the camera is too limiting to see some threats properly. All the obstacles are more or less the same, and due to the emptiness of the less I felt like the boxes were coming at me and not the reverse.
The music is a little annoying though I liked the menu music.
The audio is there but the game doesn't look very good, but there's effort put in it I'll admit that!

You'll do better next time!

Also work on the presentation of your game, your pages don't even have images!

You did a good, job impressive for you age! Decent looking assets, works well without bugs, multiple nice musics, web playable, really congrats!

The enemies kinda felt the same though, the game lacks juice, the loop theme, well, it’s there, but it’s not amazing how you used it ^^ I didn’t have much fun to be honest but that only means you’ll do better next time!

Nice game, works well! A little frustrating on the edge when the righties block you ahah
The use of the snail theme is fun, the graphics are ok, the audio is fun too with the little bop sound xD
I liked it, not crazy fun but it's nice ^^

The zoomout is really cool though, well played xD

I liked it, simple gameplay that works super well! The character is pleasant to control, responds well, the audio is minor but is enough for its vibe, and I like how the particles move when you walk across them, very fun!

The graphic style is well used, you master it, and the loop theme is very well jused, each screen looping on themselves from one side to another and you have to play with that to find an exit, and screens are not spacially connected, if you come back it’s not the same anymore, really cool, you cna be proud!

I liked it! The gameplay loop is not incredible, it gets a little boring quite quickly but it really works well, I love the animations and the audio (And the Undertale references eheh), super neat and complete game! The loop theme usage is nice and it's soon Halloween so it's double theme fit!

Congrats!

I really loved it, super clever and mind bending puzzle mechanics, I felt lost more than once! But it all comes together quite nicely! You can be proud, I love how this looks and the ambiance it has, very otherworldly, and that Euclid in the end xD

Would buy a full version of it!

This is quite incredible, the games looks finished, what an amazing job you did there :o Even if it all felt too luck based (I lost my 2 runs…), I loved it, the board game concept, how polished it was, the animations, the art, the audio, the lore with cats and rats, and the combat system is so cool and innovative! You guys know how to make games that’s for sure, you have my congratulations!