Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

KaiFireborn

5
Posts
1
Topics
22
Followers
2
Following
A member registered Jul 18, 2020 · View creator page →

Creator of

Recent community posts

Thank you. The issue might be "fixed" by making the interface wider, each separate widget. I tried out a few new scaling methods today, and none of them are optimal, especially considering AJG's specific layout. 

Anyways, thanks again, I will remember to implement a fix soon. (Meanwhile, I'd still recommend using the scaled version - even though it's not optimal,most widget's text endings can be guessed)

Oh, and one more thing: could you share screenshots of AJG with scaling on and off? Would be appreciated, it will help in hunting down the issue in the scaling system

Thank you for the feedback. I'm aware the scaling system is not perfect, I'll try finding a new alternative. 

I suppose you can still use the scaling system as it is for the meantime, right?

Was the auto-complete/scheme feature included?

(1 edit)

I have created a paid utility tool (here), which has a downloadable .exe file. I'd like a button that looks like the one on the screenshot below to my itch.io project page, since the only way users can currently donate is when buying for the first time, and I really don't see why someone would do that before they even tried the tool. Is it possible to somehow enable it? I tried setting different pricing and uploading other files, but couldn't get it to work (currently I removed the downloadable from the page, to be added soon).
So: Is it possible to add a 'Donate' button to my paid downloadable app's project page, bzw subpage `/donate`? Thanks! Any help/replies will be appreciated.