Very cool room escape game :O Shorter but more challenging than Trace in my opinion! Many of the puzzles require lateral thinking & creative associations to solve, making you go omg when you finally figure them out. I got stuck many times & would not have solved it without online hints. Love the graphics & the quirkiness of the alien landscape too - they add to the overall atmosphere~ Thank you to Studio Look for creating this masterpiece!
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Enjoyed this short but p challenging room escape game! I got stuck at the lamp for a while & also the face puzzle, but finally managed to figure them out :') Made a little walkthrough for those who get stuck.
**WALKTHROUGH = SPOILERS**
Enter sink cupboard code: 1 2 7 6
1: Behind the face poster
2: On the window with the trees
7: On the cracked pot
6: On the side of the sink
Click on cupboard to open it
Click to zoom in on the right hind corner of sink: *Obtained stone
Magnify boomerang in inventory & combine with stone
Use boomerang with stone to break the cracked pot
*Obtained yellow key
Use yellow key to unlock wall panel with picture of tree
*Obtained battery stuck to door
Panels in puzzle correspond to number of layers of foliage of pine trees visible from window nearest the front door: 3 1 0 2
Press red button
Magnify boomerang in inventory & combine with scissors
*Obtained magnet from floor just next to wall panel with tree
Magnify magnet in inventory & combine with string
*Obtained magnet tied to string
Go to sink drainage hole
Use magnet tied to string
*Obtained orange key
Go to side room
Use orange key on drawer with lamp
Press buttons in drawer in different combinations to light up the lamp in different colours: Red > Blue > Green > White > Purple
This is derived from the colours on the dart board & the number of lines on the wings of each dart
*Sundial is activated & points to "12"
Click on electronic clock next to lamp
Insert battery at back on clock
*Electronic display shows "02:00"
Look at orange clock face on top of face puzzle
*Shows 5 o' clock
Go to puzzle with Sun, Gear & Computer symbols -- these refer to different methods of telling time
Input: 12 05 02
This corresponds to the hour shown on the sundial (sun), clock face (gears) & electronic clock (computer) respectively
*Panel slides down to reveal person looking at face in the mirror, which is the clue for the face puzzle
Refer to the face poster & press the eyebrow, eye & lip buttons of the puzzle to recreate a mirror image of the face:
Both eyebrows slanting down to the right
Left eye blue, right eye orange
Left side of mouth up, right side of mouth straight
*Obtained duct tape
Go to side room with the sundial
Use tape to fix broken power cable
Press red button to light up the wall panel
Click the different parts of the picture, matching the colours to the colour of the house & its surroundings (see image below)
*Obtained final yellow key
Use this key on the front door to escape
Thank you so much for creating this virtual room escape game! Really enjoyed playing :) It was very reminiscent of Neutral room escape games which I used to play (but have since stopped as Flash no longer works). High quality, smooth flow of logic & creative puzzles~
!! POTENTIAL SPOILERS IN MY REVIEW !!
Very moving experience... Touches on lots of complicated emotions. Change, grief, life transitions, shifting relationships, growing up, sacrifice, dreams. How well we know ourselves & those close to us. Our preconceived notions vs the truth. The final conversation with Lina was really raw, affecting & impactful. Bravo to the developer for crafting such a thought-provoking & mature narrative about sensitive themes using only snippets of memory & dialogue between characters.
Hey there :) Just wanted to say that I really enjoyed your game! It was very wholesome, heartwarming & uplifting.
I found the clue system very refreshing (instead of just clicking on a question mark for hints haha) & it was cool how there were "hidden paths" just like when exploring a real forest ^^ The hand-drawn art style gives the whole game a fairy-tale/storybook feel. I also liked how the dialogue brought the cute & quirky characters in Wabika to life.
It was interesting how Forest's Secret & Mystery of the Frost had different play styles. The puzzles & mini-games in Mystery of the Frost were a welcome touch after the quest system in Forest's Secret. I also liked how we're free to continue exploring & unlocking additional content/character dialogue in Wabika after finishing the main story. Just makes the exploratory experience feel even more authentic!
Thank you so much for creating this~
So many complex emotions that I'm struggling to put into words after playing this game! But to summarize, I think it's a masterpiece :')
**THIS REVIEW MAY CONTAIN POTENTIAL SPOILERS**
I felt that the start was a bit slow as you explore the rooms one by one & gather items, but the contrast with how quickly everything escalated later on made me change my mind, as it made me feel like the initial mystery was building up to that point. I also like how you can immediately tell something is wrong at the start of the game, but you can't quite put your finger on what it is. The game really makes you sit with the vague sense of unease with subtle hints dropped in the characters' dialogue & environmental design, then shocks you with the sudden distortion.
The title of the game truly is apt. No outright jump-scares, but it delivers with the eerie atmosphere & body horror elements. It made me feel unsettled & disturbed at all the right moments.
I can tell that a lot of effort & love was put into making this game! The item descriptions in Lera's inventory fill in her backstory though they may seem like mundane everyday objects. The environmental design hints at the era she lives in & adds to world-building. Even the horror is not just there for show but carries significance in terms of symbolism & the themes of this game.
**DEFINITE SPOILERS BELOW**
That being said, this game explores some very deep & dark themes, like existential dread, nihilism, suicide, mortality, human suffering & perhaps war. I'm not sure if my interpretations are right but I felt that: The symbolism of the body as a prison of flesh for the tormented mind was cleverly implied by all the body horror. The futility of Lera's struggle was alluded to by how she can't leave the building. And, the final choice seems to depict the dichotomy of how humans can face their own mortality - finding peace & happiness in acceptance VS choosing to fight till the very end to maintain one's sense of autonomy.
I got the True End & Happy End. To me, both were bittersweet given the events that took place in the "real world". We as players can only hope that either way, Lera chose a path that she wouldn't regret.
I can't help but wonder though if (1) there's a Bad End & (2) what happened to Nika after each of the endings. Is she a figment of Lera's dying mind which disappears post-mortem? Or does she symbolize an entity like the human will? The "Nika" in each of us representing the internal conflict of how easy it is to lure ourselves into resignation when confronted with human suffering VS the sacrifice we must make to keep fighting to live & to love... In a sense, this would mean Nika is forever trapped repeating this cycle within the collective human consciousness, which is a very sad fate for her. ><
Regardless, it was an amazing & thought-provoking experience to play this game! Thank you to the developer for creating it~
Such a poignant yet beautiful game :') Totally captures the sense of nostalgia and the tragedy of a dying universe.
The conversations between "players" in the world and the little "memory cubes" made the experience feel even more realistic. I got stuck in the Forest of Delusion for a long while figuring out how to progress, but I guess this mirrors the frustration of the remaining "players". Even the interaction with Pixel cemented the finality of goodbye to the game-verse, which was quite heartbreaking.
Thank you to the developer for creating this!
Hi there :) Your game looks really interesting & I want to play it, but I have some difficulty with the controls. I can move the character using WASD but I can't interact with options in the menu & objects in-game even when I try clicking with the mouse or pressing Enter/Space/Z. May I find out what are the controls for your game? Thank you! :)
p.s. I'm playing on Windows btw!
Awesome game!! Really cool how it tries to play with your mind with the subtle differences & progressive revelations :O I like how the kooky music, static, jump scares & videos add to the creepiness. Also, love the multiple endings, how they build on one another, how Dr Krueger's backstory is woven in & how the true ending is unexpected & yet... not very unexpected after all if you read between the lines. Thank you to the developer for making this :) Totally enjoyed playing haha~
At first glance, Mary's world seems child-like, simple & whimsical. Yet, reading between the lines reveals a darker subtext & plot. Each ending gives deeper insight into the truth behind what took place - makes you feel like the multiple playthroughs are worth it.
I really like how the weird vocal sfx, cartoon art & wiggly animation when interacting with objects adds to the overall surrealist atmosphere. It's also really cool how psychological & philosophical references & themes are woven into this game. It was thought-provoking & left me with much food for thought.
Truly an amazing gameplay experience! Thank you to the developer & team for creating this :)
Hey, just finished playing your game & wanted to say that I absolutely love it! The plot twists totally caught me by surprise. The voice-acting & bgm/sfx are also on point. It really did make me feel a sense of urgency when I was trying to pick choices. I especially liked the "jump scares" and the two main endings. Awesome job! You've earnt a follow from me. Looking forward to more games from you~
I've created a psychological horror rpg and I'm hoping to find people to play/test it. There are multiple routes and endings to discover, and as you go along, you should be able to unearth more of what's going on and eventually figure out how to get the best ending. Trust me, there's more than meets the eye (it's not as straightforward as it seems).
Here's the link to my game page: https://kaelynmauve.itch.io/self-study
And, thank you so much for stopping by!
Looking for casual gamers and Let's Players to test my newest game :)
It's a psychological horror rpg about a girl studying in a room. I shan't spoil the plot by elaborating further... but it's not as lame as it sounds, I promise. There are multiple routes and endings to discover (secrets too ^^)! With each playthrough, you'll be able to unearth more of what's going on and hopefully figure out how to get the best ending.