I encountered a strange bug. After defeating a weak brigand, a memory leak occurs, and eventually the game crashes after 5-10 fights with him. Version 0.3.67.0
Chat GPT says the problem is in
com.badlogic.gdx.backends.lwjgl3.audio.Ogg$Sound
SoundLoader.loadAsync
AssetManager
Corrupted or corrupted .ogg file
Most common cause:
corrupted file
incorrect format
non-standard OGG (bitrate/channels)
zero size/truncated
The log is huge, so here is a temporary link to it (4 days): link
Win 11, Java SE Development Kit 25.0.2 (64-bit)
