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JWAFF

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A member registered Mar 24, 2025 · View creator page →

Creator of

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Do you remember a specific scene?

I'd say yes 🙂

😊

Sí, supongo? O te refieres a algo más específico 😅

I might have changed that while changing other suff. srry about that

😊

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Ty, I already contacted support about this issue. Unfortunately I can only wait for them to do something about it 😓

What do u mean? 🤔

Hi, the code is for supporters only

😊

I'm glad u liked it! 😊

Are you on android? Does it happen in a specific place?

Glad you liked it! 😊

😊

😊

Yes

I checked the builds and didn't find any issue. Please make sure it's at night and claire's affection is maxed.

If it still didn't work sharing the saving file or the  godot.log file in the path:  C:\Users\[your user]\AppData\Roaming\Godot\app_userdata\townscharm\logs would be really helpful

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Si

Did you play any previous update?
Please try the new file I just added

Srry I wasn't able to reproduce the issue. I'll keep it in mind and see if I can look into it with more time for the next update.

Also, if you can share a lil more info like your device or android version that would be really helpful

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Did you try the compatibility version?

Sí tenés razón pasa que como el juego no tiene tanto contenido me he enfocado en eso por ahora. 🫣 Seguramente después de una o dos updates más voy a trabajar en eso!

Ty, y sí todavía queda mucho por hacer 😅

😊

Hmm... maybe I should try making a linux build.

Ty for ur comment and feedback! 😊

😊

I'm glad you liked it! 😊

I'll check it out ty

Soon!

But she looks so cute 😭

Hi! the wardrobe feature is only available for supporters rn. It'll be unlockable in future updates as the story goes on

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Hello, it seems godot doesn't fallback to opengl when d3d12 fails. I've added a compatibility version that should skip to opengl (which should work fine with your hardware in theory)so it'd be great if you could try it out and report if works or not.
Ty!

I'll check it out ty

Hi the issue with the crash when starting the game is related to either drivers or a very specific godot issue (most likely this one) with some hardware (some nvidia cards). Since I can't replicate the error it's a bit hard to do something about it rn

If you wanna help:
If you tried the 0.5.2d there should be a godot.log file in the path:  C:\Users\[your user]\AppData\Roaming\Godot\app_userdata\townscharm\logs

If you can share that file (and your hardware info) it’d really helpful!

Im sorry I don't know how that works but I’ll probably include an APK for the next public release.

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Ty for your comment I'm glad you liked it! 😊

There's no official (by me) android version at the moment but I think I saw an apk around somewhere...
I'll try making a build and see how it goes, but I probably won't be able to give it support

me too 🙂

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I mean the DevCon.rar

No problem, I'm glad it worked 😊