This is a super nice game! I loved the creativity of this game and the way it was implemented was amazing. The game had tons of variety and for this small amount of time it's impressive :D. I honestly don't have much to critique cause I really enjoyed this game. It's a super solid game, great job :D
JustSomePikachu
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Hey there! Neat game you got, it's got a cool concept that fits the theme and is very fun for a math nerd. The idea was interesting and it was executed nicely. One thing I do have to point out is that this game should have some sorta tutorial 'cause I think the mechanic is such that you need to teach it to the player. I was able to figure out by reading the description but u shd deff consider adding tutorial in future games :D.
Other than that nice game :D
This game was super nice and relaxing! First of all I love the music of the game it's super nice and chill. The idea itself fits the theme very well and I enjoyed playing this kind of game. Now this might just be me but because I haven't played these kinds of games a lot I did think the pacing was a bit slow, I thought for an actual game the pacing was fine but for a jam I think it'd benefit from having a bit faster pacing especially cause players usually play 5 to 10 minutes only. But other than that, everything else was executed very nicely! So good job and overall a really good game jam entry :D
This game is amazing! First I need to know am I actually playing with someone else? If I am that's so cool.
Now this game's concept is super creative and I loved it a lot. The controls felt super nice and the overall game feel of the thing. The simplistic art style was very nice so great job on that. The mechanics were super creative and I just really enjoyed playing it. It's definitely one of my favorite games I've played so far so great job dude :D. To be honest there's not much to critique about this game it's amazing so great job and superb entry :D
Hey there! So I tried your game and I am a bit lost on what exactly to do😅. I've explored around gotten a gold piece talked to NPCs but I did find the direction a bit hard. If you could give me some pointers I'd love to give the game another shot.
But other than that the music was very nice, super cozy just loved it and it fits the theme very nicely. The same can be said for the art, I loved it's cozy feeling and just exploring around was very nice.
I will say the music does not loop so that's unfortunate would've loved to hear more of that
But yeah if you could give me some pointers on what to do i'd love to give your game another shot
This game was really good! It felt super polished and very enjoyable to play. The music was very nice and fit the whole vibe of the game and the concept was simple but well done and it fits the theme very well. I also thought the simplistic art was very nice and loved the art style asw. The game juice is also definitely there and overall felt super nice to play. One small caveat was that it did get repetitive after a while because it was the same 3 patterns but honestly for a jam it's great work.
So overall it's a super enjoyable game so great job dude :D
Hey there, so I played your game and thought it was pretty nice! The idea fits well with the theme and moving around doesen't feel half bad. The skill tree is super impressive and expansive for just 4 days and probably one of the best aspects of this game so great job on that! Also the enemy variety is very nice for a game made in this short of a time
I do have some points of feedback:
I think the attacks shouldn't be automatic and controlled by the player because it personally felt a bit slow
Super nitpicky but maybe have some sorta feedback when you buy a upgrade just to make them know they bought it, again though it's superr nitpicky and given the time constraints it's totally understandable why it's not there
Other than that I thought it was a solid game so great job :D
This game is so peak. I loved the voice acting the impersonation is so peak😭 and the idea is very well done cause it fits the theme super well. I thought the music also fit the tone of this game very nicely. The 3D modelling was also very nice so great job. The first attempt I will admit I didn't understand what to do but in the 2nd attempt I was able to understand how to do it and the game was pretty intuitive from there. So overall it's a great and super solid game jam entry :D
Hey there! This is a cool game, it's a simple but nicely executed idea. The art style is very nice and feels polished. The gameplay is also enjoyable and the controls feels relatively nice to play around with.
While the level design is good for the most part one level is a bit annoying to get around (the one with multiple enemies on top and you have to bait them down) I think if the level design was done better on that the game would be better :D
But other than that it's a cool game so great job :D
The game is super creepy. The atmosphere is really nice and I did get jump scared once, I lowk don't know if I was seeing things but I swear I saw a huge spider for a split sec😭
I really liked the 3D models and how the overall atmosphere was so great job :D. I did get stuck in the first pipe cause I did rotate all the valves but I couldn't hammer the nail, if you could upload some sorta gameplay vid that'll be great for ppl who get stuck and I'd be willing to give it a go again if I find out how to get past that
Other than that, great game :D
Hey there! Thanks for playing the game. So there's an issue sometimes that when you're not in fullscreen you can't see the sides of the screens so if you can fullscreen it you should be able to see the sides of the screen (which show pathways to different rooms)
Also the app build is a lot more reliable when it comes to this.
Thank you for playing my game! I def shouldve added settings to the gameplay asw and not only start screen😅
As for Ian actually you arent Ian, the monster bassically possesed Ian while you were asleep and tried to eliminate the full ship before they ran out of time. Then you woke up to deal with the mess
Hey there! Just played your game and I must say this is amazing :D. The puzzle design is so good and I still don't understand how the actual mechanic works😅, kinda just trial and errored my way through the levels but it is super cool. The art is also really simplistic and nice and I think it fits the tone of the game, and I do appreciate the tutorial and the gizmos on the top left. I don't have any real critique for this game because this is prob the game I've spent the longest for this game jam because it was super fun to play. The only thing I'd probably say is you should maybe prompt the user to undo their action when they die or automatically respawn them because I restarted the game when I died the first time😅
Other than that, it's a great game jam entry so good job :D
Hey there! So I just played your game and I thought it was a really nice game. It was amazing that there was a tutorial and I did think it has a lot of potential to be a great game because the art and lighting is really good but there are definitely a few rough edges.
Here are my points of improvements:
- Right now the grapple is way too hard to control, it kinda freezes you on the spot and sometimes I can't call the grapple? I think making the grapple controls easier to call and allowing movement might be better. Also I think the controls are a bit finnicky because the grapple aim is tied to the movement keys so letting the grapple move forward means you also have to move forward. So I personally think you should separate the grapple aim from movement (I would personally suggest maybe mouse direction)
- I definitely think you should add support to WASD and Spacebar as well, because that's also another kind of control a lot of people use and I use that as well, so it would be a nice accessibility feature
This game defo has potential to be something great! So keep working on it and goodluck :D
Hey there, just played your game. I must say this is definitely an interesting concept and super cool way to learn physics. The art and music are just so good and on point with the theme of this game so great job on that, I really loved it. The main menu is super creative as well :D and the concept of the game is just amazing.
Here are some points of improvements:
- I think the main issue I personally faced where the controls were a bit finnicky, if I wanted to repel one of the electrons, I had to position myself so that I can see both the atom I am targeting + the electron I am repelling. I think free camera movement should be enabled when repelling just so its easier.
- Whenever I combined 2 atoms I lowk lost them, so it would be nice to somehow keep track of where your combined atoms go :D
Other than that, I thought it was a great game and just a super cool concept. I would love to see this polished up and being made into a full game :D, it would be a great way to learn physics and chemistry
Hey there! Just played ur game and I thought it was really cool :D. First of all I love the simplistic aesthetic and the just overall art direction of the game, I thought it was really nice. The music was also great as well :D. So good job on those 2 aspects. The movement felt crisp and throwing the boomerang was really fun especially hitting enemies.
Here are some points of improvements:
- Don't know how well this will work but definitely try adding some hit sound effects when you hit the enemy and maybe some screenshake (when you hit the enemy) or some extra game juice because right now the only screenshake and sound effect is when you throw the boomerang, I think you should definitely juice up the enemy hit more.
- This is more of a suggestion in the future but I could definitely see combo meters and how many enemies you hit at once with a boomerang increasing a score which I thought would be really cool for this kind of game :D
Other than that I really enjoyed this game :D. It fit the theme really well, and the art music and game feel is all there, so great job :D
Hey there! I just played your game and it was a very nice platformer :D. I thought it was a really cool mechanic and I enjoyed it. I liked how you incorporated the toggling platformers and the gravity switching! It opens up some really cool level design :D.
There is a bug in one of the levels with 2 lasers and u have to click the button at the bottom of the map, I just don't die if I fall😅, so I kinda got soft locked there
One critique I had was the gravity scale was wayy too high in my opinion, it definitely should be reduced, but other than that its a great game :D
Hey there! I just played your game and I have to say its really nice and I had fun :D. It's definitely one of the more polished games in this jam and also I did enjoy the music a lot, I thought it was great. I appreciate the tutorial and it was pretty clear on what you had to do. This is definitely a skill issue but I can't reach the 1k target after trying multiple times😭😭😭
Here are some points of improvements:
- I don't think the bar on the side was every really explained, (I still don't know what it does)
Other than that, I thought it was a nice game, so great job :D
Hey there! Just played your game and thought it was a nice cute platformer :D
I loved the pixel art a lot and probably one of the best aspects of the game, it was super neatly designed so great job :D
The windmills was a great addition as the theme, I would suggest make it a bit more white so it's more understandable that its a foreground object
Here are some points of improvements:
- This game definitely needs coyote time. I think that's an essential control for any platformer because it make the platformer feel better. Right now your game has potential, if you add that the game would feel a lot better to play
- I might just be bad at platformers but just a bit more checkpoints might be nice, because I thought the checkpoints was way too far apart
Other than that its a nice cute platformer so great job :D
Hey there! I just played your game. I have to say its an amazing interpretation of the theme and probably one of my favourites. I really did enjoy it and how you took that simple mechanic and expanded upon it a bit and I think there's more room for expansion but for the jam's constraints it was great :D. I didn't have time to read the texts much because I was mainly focused on clicking the spinning things at the right time😅
I thought the art style and music were great as well and complemented each other very nicely
Overall it was a great game and I did enjoy playing it :D
Hey there, just played your game and thought it was amazing! I loved the roguelike element and the Balatro inspiration to it. I thought it was very well executed with a lot of abilities and powerups :D. The SFX is well done and the music also complements the game nicely. I do also appreciate that its clear and there's a tutorial on button prompts so the player knows what they are doing.
I don't have any real critiques for this game because I kinda suck at roguelikes anyways😭, but I did enjoy this so great job :D







