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Gage

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A member registered Jan 16, 2016 · View creator page →

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Weird, well, now it's fixed!

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I made a character sheet that tries to hint at the rules. Please tell me if I made any mistakes: https://justgage.itch.io/block-dodge-parry-character-sheets

I’m not a professional but I have done some layout in affinity publisher. I would love to take a stab if you want. 

I've gotten a bit stuck on mine as well. I've published the rubbish I've made so far but admittedly it's far from complete. Extended deadline could be nice. Glad people are still working on this 😊. I bet you all are making some epic realms. 

Was this created by a vampire 🧐?

Yay! Might have to use this 👨🏻‍🔬

I've tentatively published Bog of the Worm Queen under an "Early Access" (broken) status. It's at a point where most of the points are decently fleshed out, but a lot that's unplaytested and the final (secret) area is missing. As a busy parent, I've realized it would be nice to have some help doing this.

If you're not afraid of broken encounters, then I would love to hear what you think of it so far: https://justgage.itch.io/bog-of-the-worm-queen

Things I would love feedback on:

  • Do the points feel different and interesting? Or samey and underwhelming?
  • Is the rain clock/corruption mechanic too complicated? 
  • Are the fights too easy or too hard? Too Fast, or Dragging? Too many fights, or not enough?
  • What do you think of the Paths? Should they be embedded into the world? Or just character options at the start?

... also really, anything else you wish to throw at me!

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I'm still in the process of writing/playtesting this TTRPG so I need your feedback

Awesome! Love this ruleset, so excited to see that updates are still coming!

I was like, "I should make a mashup of Cairn and DCC" then found this! I'm printing it out and am excited to give it a more thorough reading. 

Awesome! Excited to see some updates 💖🙌!

I remember when I made a booklet of it I ended up removing some pages to make the pages lay out properly. Can't remember which ones though.

I'll have to read though this again.

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I just wanted to say that this has some of the most exciting character classes I've seen in a game. I loved how they are each categorized into what kind of play style they are for. That's super helpful for new players.

My test for most systems I encounter now is, "Can you play as a Fairy witch riding a wolf?" (my wife's character she came up with), and I think this is the system that seems the easiest to find something comparable.

I also like the Druid one, which I usually play in DnD 5e, so that gave me hope that I could have a not OP version of that class in an OSR game. Tempted to try running this now that the OGL drama is in full swing.

Edit: Also, I love the death system. This is a great way to let players choose between "death makes a good story" and "I want to live forever!" 

Nice on desktop but does not seem to work for an iPad 🙁. 

Yeah this is really fun. I’ve played around with a ranged weapon but couldn’t think of a way to not make it OP. I think your “focus” could be a good way to balance it. I think it encourages the right kind of play, namely using it sparingly and in conjunction with a melee weapon. Reminds me of how I play hyper light drifter.

They are super interesting, I've been studying them a bunch, and there's so much rich history and ecosystems. Plus, they're creepy, which is just fun.

I'm too invested in my project so far, so I've got the sunken cost fallacy to motivate me to finish anyway 🙃, but I appreciate your motivation. Despite my previous comment, our projects are pretty different, besides a decent amount of overlap with the animals. I think I can change up a few of those and be good.

Lol, great minds think alike, you made a bog-themed realm, and I was working on one, too 😂. 

Yours looks great, though, much better than my timid attempts. Congrats 👏

Hello! Just wanted to say thanks for checking this out. If there's anything you think could be improved about 6613 then please comment below. Thanks!

This is so nice! Being able to have the affinity templates will really speed up the process.

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Just pushed out a new version of this. The content is kind of done, or at least the pages are filled up. Any feedback is useful!

Mostly looking to figure out if the "Hooks" are useful and there are no glaring errors. 

My son really loves robots and Mechs, these random tables are super useful to help define cool robots and aliens that come but also the pilots themselves. Highly recommend for basically some pocket change 😎

This looks like a pretty awesome game ☺️. I was looking for something pirate themed 🦜 🏴‍☠️

It's lovely to find a kid-friendly game full of humor ☺️

This is kind of imaginative RPG! My wife is into music and dance so this is kind of perfect for an introduction to her. Thanks for making this 😎☺️

Zip files don't preserve Unix permissions so I think DMG's are used for that reason.

This fixed it for me: https://itch.io/t/1979838/wont-launch-on-osx

I'm running into the same problem 😭

I think he was asking which engine was used to make that game. I would suggest talking to the creator. It could be about anything.