Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

JSmash

240
Posts
2
Topics
52
Followers
34
Following
A member registered Oct 29, 2021 · View creator page →

Creator of

Recent community posts

Thank you for all the copliments :D

I'm sure you'll get a win, stay strong!

Yeah game balance and some extra content got sidelined until the very end of developement.

Still, I'm glad you enjoyed the "high risk - high reward" concept of the game, we might consider polishing the game once the jam ends!

How did you guys manage to make it look so good in only one week?!

Props to you guys, it's genuinely stunning!

One of the coolest and better executed ideas from this jam!

Genuinely spooked by some of them, plus I loved the ending sequence xD

I love that you can see yourself at the end of the level!

Really cool concept overall!

I like the atmosphere!

I know that when we talk about a game jam, time is a very big constraint, but I wish the story was more developed... I'd definitely try the game out again if you'll take the time to give the story a little more depth :)

I love the idea! The presentation looks nice as well!

I'd love to see this developed further, it has a lot of potential :D

Northernlion-ass game

Jokes aside, this is such a cool concept, but it's super hard for small brains like me lol

I feel like that with a little bit of polish and content, this game could definitely get a steam release!

took me a minute to understand what I was supposed to do, mainly because it immediately started without any instructions or a tutorial screen. I checked the description of the game and after that I got it!

The game is a cute subversion of duckhunt, having a literal switch of sides where you're looking from behind the bushes (love that you can literally see outside the game and see someone playing it during christmas haha)

Solid and surprisingly challenging game!
I love the cutscenes and the spritework!

Also Amanita is cute and her big hat is lovely :D

Thanks for trying it out!

Also I'm happy you enjoyed the jokes lol

yeah I guess surreal is a fitting word for what I've played!

that was fun, it kinda reminded me of the edutainment corruption streams!

it's silly and it knows it, and it's really charming because of that ^^

I'm honestly kinda curious about what was the idea of the full game. What did you have in mind for it?

This one is so unique!

I had to refresh my country flags knowledge, but after a couple of rounds I managed to win. Awesome game!

This honestly feels like a finished game! if there was a little more content on some of the levels it would've been an almost shippable product! Props to you!

I stroked my duck multiple times...

10/10

Banger choice for music and pretty cool game as well!

Cute artstyle!

If I had to give you some feedback, having a way to save progress instead of resetting the game for every bad end would be appreciated. I know the VN is pretty short, but it still felt kinda frustrating to keep on skipping the same text multiple times!

Still, good work!

I mean why SHOULDN'T the Vineshroom be caked up like that, hmmm?

No but really, thanks for giving our game a try and enjoying it!

Also I'm personally super happy the bossfight was fun! It was my first time actually doing something like that ^^

Yay someone noticed haha

Happy you liked it!

Yoo welcome to the roguelike shooter's world :D

Glad our game is enjoyable as well!

Wouldn't ever have expected a point&click adventure!

I love the collage look of everything, it gives it a very unique look!

I'll give this a sausage/10

One of the most creative uses of the WarioWare formula! Props to you!

I had some issues putting the game at full screen in the browser, but I still could see how cute and charming the sprites were ^^

I guess the real KHRLJFSN LKJGFHB DRSUTXDHGFXD was the friends made along the way

The commercial was awesome, definitely the best part of the game!

The idea of needing to hide from the gaze of the evil duck was pretty cool!

First of all, I love the artstyle! It's very cute and functional to the game!

It would've been cool to either have more minigames, or to have higher difficulty versions of the same ones, although I understand that it's must be difficult with the time we've got ^^"

Overall, great job :D

I really enjoyed the puzzles, I'd love to see more of them on a more fleshed out release!

It lacks a bit of polish, but it's still a pretty fun game on its own right!

Always nice seeing you on these jams!

The game is pretty cute, I like the "Zelda 2"-inspired overworld!

I love the look of the game (the Elizabeth in the starting area is appreciated), but I couldn't really get any points from hitting the targets...

Also, the control scheme is very uncomfortable, especially for charging the shot...my thumb hurts after only a couple of rounds ^^"

Actual 10/10 game!

Genuinely inspiring for all of us. It's incredible how much you did with such a short amount of playtime!

Glad you enjoyed it!

We really wanted to add more interesting items in the game, but we really didn't have the time to squeeze them in unfortunately.

Also I'm happy that the inside jokes were considered fun to some haha

Your words are too kind q-q
Thank you for liking our game!

If the game gets enough attention, we might consider expanding it. Right now we're focused on other projects, but if this somehow becomes a "huge indie hit" (lol) we might switch gears ^^

Thank you so much!

We got inspired by TeleText and TeleVideo (from our country) very rudimentary pixel art you could find in there!

Hey man thanks for liking it this much!

That's great to hear!

Thanks for trying it out :D

Thanks for the wall of text! Honestly it's always nice to hear some behind the scene trivia about game development!

And yeah, there are a couple of similarities between our games, but we branched out in two completely different directions, which is great!

You love game jams because you'd never expect to drag worlds from an alien's colon...

Love the artwork!

the twist sounds good on paper, but I felt it was kinda annoying to constantly needing to switch from one camera to the other, maybe if you could do it all on one single scree it would've felt better

Btw love the sound effect :D