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Joshua0000

13
Posts
A member registered Aug 19, 2025

Recent community posts

Having rigurously tested this method for probably like 40-50 hours of playtime at this point I haven't encountered a bug with it specifically once. (Can't really speak for edge cases etc. though. 🤷‍♂️)

And that's me talking as a professional tester with over 15y experience.

Most of the issues there were with doing the same thing over and over were you encountering other bugs in locations more often. Most of which have been fixed at this point. I could also just be avoiding the bugs unconsciously at this point tbh. Not ruling that out.

But sure, it's not intended and use at your own risk.

It's just too damn convenient to do 3x bike race in the same day, do all 3 Tristans and get heavenly husband, do 3x depression talk in the same day and not have to wait up to 10 days for her to be drinking again etc. The 'do this on only monday' stuff reaaaaally slows you down, especially if it randomly rains now (or snows)  and you just lose another week of progress on it. Nobody really likes dealing with bloat. It's fine for the first playthrough. Or the first few. But not when it's the 6th time playing through 😅 (or the 20th 😛)

Also, for the record. If you want a fast playthrough, just use save/load. It resets most of the daily/weekly events. That way you don't need to do 3+ weeks of skipping to wednesday for the bike race for instance. Just do it once, go to the room, save, load, go back to the event and do it again. You can usually get out of debt, be at 5 star Anna and finish the celeste storyline in under 25 days passed.

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Spam click.... click once = text fully appears; click again and go to next dialogue. If you spam well enough you skip past most of the dialogue.

You can also spam spacebar for the same and you can combine spacebar + clicking. 

Do be aware of where you click etc. though as you can accidentally pick an option you didn't mean to. Also this can in very rare cases lead to softlocks with buttons not appearing. Most (if not all) of the places where this could happen have been patched at this point though. Hasn't happened in quite a while for me at least.

Also this is Unity, not renpy... it's not exactly a 5second change more like an entire rework of the engine >...>

Edit: I also kind of forgot about the whole manual/auto/skip dialogue button top left that you can click when you're talking. (skip setting makes the text appear instantly already)

But uh... to come back to the original reason... There is basically no content for non sharing that doesn't also exist for sharing. You just miss out on the additional sharing scenes. Same thing with the love route. You just miss out on most of the game going with it. The few scenes that do currently exist for those routes are also locked behind specific choices with other characters and are very missable.

I never understood why they just like... never made (much) more content for the farmer origin when that was what 80% of players where there for. Such a great start to the game. Then years of development past the original origin scenes with barely any new content for it. It was such a letdown... :x

I'm going to advocate for some more content for the solo/sneaky? route.

Joseph is passed out on the couch on friday if you give him the whiskey. Why not have a scene with Anna while he's there passed out?

Have  a blanket during the TV watching to get playful with Anna while Joseph watches his show.

Have more scene(s) like the wednesday event where you have 'visit' and Joseph almost catches you.

Possibility to rewrite some dialogue/add to it a bit to make some of the scenes spicier on the solo route. E.g. when you go to the dresser and Anna asks Joseph to get out so she can talk to you, then immediately gets on her knees => have MC confront her 'Did you just send out Joseph just so you could taste my dick again Anna?'

You could have some scenes where you brag to Adrian about your new GF and show him some pictures of Anna (without the face in them)

Honestly there is so much wasted potential there. Maybe it would be an idea to have it be a 'selected' route rather than just the state of 'Joseph & Adrian haven't been told... yet.' Then you're locked in to the route and get specific scenes for it. Currently it just really sucks that there is basically no scenes at all exclusively for the (still) solo route.

As always it will be basically the last day of the announced release date. Possibly even delayed and near the last day of the delay date. >.< This is a side project for them (for some reason, despite having way more interest than the main one) so it's mainly getting worked on after the work for the other project is finished. It's also usually tested and some bug fixes will occur before the update even happens. So instead of release, bug fix a week or two later it's delayed for 1-2 weeks instead. (and then still releases with bugs anyway because that's development for you :P)

TLDR just check in once a week and try to forget about it tbh. (and yeah I know it's difficult >..>)

Literally none of these matter for the SCREEN  size. 

What's the size of your monitor and what kind up upscaling are you using?

 If you're playing on a laptop size screen you obviously can't use 1080p size which requires 22-24 inches at least.

Also keep in mind that unity might still clip at the lowest size so you're better off with one bigger than the requirement and then play windowed instead of full screen.

For the colab you need to go to the wastelands a few more times and have Celleste experience the touch of a man. After doing that a few times she's agreeable enough to listen to whatever you tell her. (Pretty sure you get a prompt about releasing stuff to her fans or not at some point which decides her fate)

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Protector start; 

+ Haniya (passive 35% chance to upgrade a die by 3) 

+ Alice (Passive 1d4 every point of mana at the start of turn (which is 3 with upgrade guaranteed) 

+ Himari (Passive 3d4 whenever 5 dice are rolled) 

=> Use hero passive for random die upgrades => get 3x d4 from Alice and get 3x d4 from Himari whenever you roll your own hero ability for 1 mana once (as it rolls 6 dice).

This makes you Start every fight with almost enough damage to kill from passives only. You also get 3-400 damage with 3 mana used at the end sometimes. Literally one turn any fight the entire way through. And if you don't you get a ton of shield + heals as well so you can literally never die.

Edit: I just got 336 damage from passives alone. Went up to 542 with characters rolls. Overkilled everything in half a turn from start to finish Because hero ability went into the d4 at the start.

Scenes with Alice in church are for the Sharing with Adrian path only if I'm not mistaken. If you're not on that path then you won't get any scenes with her in the church.

This has been in since the introductions of saves and I doubt it will ever change as they would have to overhaul the entire save system (yet again). It's quite nice to not have to wait several weeks and remember to go to quest objectives on specific days though. (Especially if you messed up a route and have to restart over yet again...) You don't HAVE to save/reload over and over you know... :P

It's also still all of the same grinding, just less waiting time in between.  And no, you can't finish all the quests in one day. You also shouldn't as you'll miss out on a lot of the content. 

Betray Sofia, have the Emma sharing done AND wait several weeks. Then when talking to Mario he should give it to you. It takes quite a while after the conclusion of story line iirc.

The easy fix? NEVER work. If you need money go to the forest and kill demons. Buy the golden sword ASAP and you'll never struggle with money.

Once you learn how to abuse saves to reset daily events the game speeds up significantly as well. (just save and load the save) This allows you to do questlines like Tristan's being only wednesday in 1 day rather than 3 weeks. It can also be used to get to 4 hearts in the second week by taking pictures on the same day over and over. (park day is preferred)