Design Document My "Design Doc" Lol. I wrote the first few pages during the first week and then it just became a way to document my madness as I implemented physics systems.
Also a video here: Project Delta Gameplay
JoshieZombie
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I didn't realize that the music attribution wouldn't appear on this page as well.
(It's on the game page in the description but I guess that doesn't show here on the submission page.)
Marty Gots A Plan by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4992-marty-gots-a-plan
License: https://filmmusic.io/standard-license
Villainous Treachery by Kevin MacLeod
Link: https://incompetech.filmmusic.io/song/4588-villainous-treachery
Yes we have heard that it has a steep learning curve for controls. If we do a polished release we'll be sure to take a second pass on the control scheme, and overall game flow. I think for finding the fires, I will be looking to implement a burning-state impostor, so that the impostor trees will visibly display their on-fire state from afar. 👍
Thank you for playing our game and for your feedback! :)
I had a build error from using an incorrect focus function call. So the one above doesn't work. This one is a little late, and won't be eligible, but please play this instead! https://joshiezombie.itch.io/song-of-the-flower-fixed