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Project Delta's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Cleverness | #423 | 3.000 | 3.000 |
Artistic Style | #469 | 3.000 | 3.000 |
Playability | #487 | 3.000 | 3.000 |
Theme | #935 | 2.000 | 2.000 |
Ranked from 1 rating. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- A little rough around the edges. You should keep working on this!
Did you include your Game Design Document in your downloadable files?
yes
Tell us about your game!
WELL I TRIED. :) Fly around and shoot the motherships as they spawn, don't get shot down by the hive! There is hover mode and flight mode. It's designed exclusively for controller. Alt+F4 to quit.
In general, I didn't really get to make all the things I wanted to, but it was a great way to jam out a flight system for my long haul project.
My document:
https://docs.google.com/document/d/1PZlglM8ctmAaZtlFmxY7DaYNDId40NstlyXuMf6F3yQ/edit?usp=sharing
I didn't initially have my document online during the submission process, but I posted it in the comments when I woke up after the post-jam nap. Didn't realize you could edit the submission part here.
Did you remember to include your Game Design Document?
yes
Is your game set to Public so we can see it?
yes
Extra Notes
cuttin it REAAAAL CLOSE.
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Comments
Design Document My "Design Doc" Lol. I wrote the first few pages during the first week and then it just became a way to document my madness as I implemented physics systems.
Also a video here: Project Delta Gameplay