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Josh Caladia

A member registered May 03, 2016 · View creator page →

Creator of

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i win bitches

played this in front of a live audience. freaked every one of us out. excellent job!!!

thanks i made it in like a couple hours

oh it's actually left & right arrow keys don't work at all

wall hugging fixed! :) (though only with WASD; with arrow keys a new issue is presented where walking while hugging a wall is impossible)

yeah it works for like. a couple frames and then i un-snap from the wall and re-snap over and over again, dozens of times per second. it made me unable to complete one of the early levels which made me sad because the game seems really fun and i would love to keep playing but i literally can't :(

wall hugging broken

fuck yeah


cute! very fun and nice ending

many thanks! (i dunno why i didn't reply earlier lmao)

wait ok i understand now

wait, can you do pallets in gamemaker??

i agree (i am making my own limitations by using the screen size for the NES as well as every colour and style limitation (i.e. no parallax))



thx, will fix

nope! doesn't matter how long

and thank you!!!!

oh, i guess just wait for now then

uh yeah sure

nice job! one thing i might say is that it would benefit from having checkpoints

the issue with the stretch, as i have personal experience with, is a viewport issue. as in the game was taking a 16:9 ratio and rendering it to a 4:3 screen

i woulda had actual gameplay in there somewhere though

the best damn hot garbage there is

took me way too long to figure out the boss lol (for real though, amazing game. nothing appears after the boss?)

You're welcome!!!

Thank you for your feedback! I will take this into account the next time I run a jam (which will hopefully be soon)!

pretty fun! controls are a little wonky, but still fun!

it uhh... doesn't exist?

(1 edit)

really fun! cute art style, good gameplay, overall very good!

really fun but i'm bad at it lol :)

good work though! i'm jealous of your art skills

idea: making this a standalone application

i have a similar question: can i use 4 colours for my sprites and 4 colours for my backgrounds, or can i only EVER have 4?

also, is colour changing allowed?