Neat!! Gonna show this to my little kid :) keep it up my man, you're on a roll!
Jose Machete
Creator of
Recent community posts
IMPORTANT note: 0.8F version is giving issues on start to some people on Windows 10.
Windows 11, Linux of Ubuntu and Debian flavors (both build and under Wine) are running the game with no problems.
I am going post a rollback release as soon as I can for people who have problems on win10.
As per right now, I am working on finding the root of the bug.
Thank you everybody for the reports and the inputs.
Hello! aw, dude that is so neat. See, the same works for me. Transitioning from Windows to Linux, still rely on compiling the binary for win .exe but perfectly run tested by Wine on both my laptops (Zorin and Mint). I actually want to, at some point, be able to get Linux to have its own executable but for the meanwhile, and being Wine so easy to use... Can focus my energy on keep on pouring hour upon hour into this Variant.
Now, to the point of your post, yes. I played A LOT of Vanilla in the past. Then I found Zangband, and fell enamored with it. Specially being a R. Zelazny fan. Now my Variant includes a HUGE influence from all the literary sources I'm packing in my brain, and it shows. The commands are resemblant but here some of them work their own way. 's' earch for secret doors and traps is important too. 'S' pike up (jam) doors is a good feature that will let you know everytime a creature kicks that one jammed door in. That work both ways, be careful.
But being a seasoned player on good ol' Vanilla gives you a headstart on Zang and their descendents, mine among them. You will get the features and the commands in no time. My Variant is made under my nerd(y) p.o.w. and there are tons of references to books and other games to discover, hidden in the descriptions xD
Feel free to comment, ask, or whatever you feel like about the Variant, I visit this page quite often. Also hang out around on masto/bsky.
Thank you lots for the neat comment and see ya in the Dungeon!
Delayed answer, my bad. That would be very much a nice thing. I do play a number of RLs under Wine, I'm bummed as to why it's giving me an error while running your Delve. Actually I do even play my own variant that way, since I'm quite new to linux and still don't know how to compile source to get it running natively on it . So in the meanwhile I still edit/write code in vs2022. Big kudos on your advances. See u on bsky.
Hello there. I'm appending a last minute comment to the 0.7F release's devlog.
I'm hereby stating that there is not going to be a major implementation of adapted tilesets, beyond bringing back the originals, as they are *sort of* available in this patch. The reason is a major conflict with the code, and I'm way more inclined to enjoy my time dedicated to keep the Variant growing in quality content and Lore, than struggling with the code for something I don't honestly support. As it is well know, I might be a stubborn die-hard ASCII art lover.
Apologies for the dropped graphical expectations. ASCII emotional grip is too strong :]
That being said, next release will be ready in the next days, with more monsters, Uniques, items and little adjustments in the search for the Z Variant of my dreams.
Thank you for reading this, for the patience, for playing this my beloved Variant. See ya!
Hello there. I'm appending a last minute comment to the 0.7F release's devlog.
I'm hereby stating that there is not going to be a major implementation of adapted tilesets, beyond bringing back the originals, as they are *sort of* available in this patch. The reason is a major conflict with the code, and I'm way more inclined to enjoy my time dedicated to keep the Variant growing in quality content and Lore, than struggling with the code for something I don't honestly support. As it is well know, I might be a stubborn die-hard ASCII art lover.
Apologies for the dropped graphical expectations. ASCII emotional grip is too strong :]
That being said, next release will be ready in the next days, with more monsters, Uniques, items and little adjustments in the search for the Z Variant of my dreams.
Thank you for reading this, for the patience, for playing this my beloved Variant. See ya!
Hello!!! It`s release day! Launching 0.6 ME. The current patch is 0.6a and it comes with some aces up the sleeve, like !!! 3 !!! new races to replace three of the less popular (and outdated) old races. Now you can play as a Kenku, a Gnoll or a Skaven. In addition to the classic badass races of ZAng family. There`s more news. Download the zip, and take a look to the machete_edition.txt to know what it`s a-cooking :}
Happy Exploring! Thank you for playing!
Oh man, long has been the way from Release Day to 0.5h version!
Full of improvements, monsters, objects, Uniques, features... bunches of goodies to loot! loads of goblins to slay! buckets of iced potions to quaff! Tables brimming up with tasty rations! Z-Angband Rules!
Download the game, read the machete_edition.txt. Then,
play and slay! let the ground be soaked with the blood of your enemies!
--literally.
