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Hello! Sounds like a tricky one to track down, since none of the features you are mentioning where altered in any way or form, at any time of the Variant development. Looks to me like there is an array problem that is making the game to behave in weird ways, but, here's where it gets the trickier part, not to everyone. All my testers reported back zero issues. How utterly strange. I will look into it. Thank you very much for the input, appreciated.