Hello there. I'm appending a last minute comment to the 0.7F release's devlog.
I'm hereby stating that there is not going to be a major implementation of adapted tilesets, beyond bringing back the originals, as they are *sort of* available in this patch. The reason is a major conflict with the code, and I'm way more inclined to enjoy my time dedicated to keep the Variant growing in quality content and Lore, than struggling with the code for something I don't honestly support. As it is well know, I might be a stubborn die-hard ASCII art lover.
Apologies for the dropped graphical expectations. ASCII emotional grip is too strong :]
That being said, next release will be ready in the next days, with more monsters, Uniques, items and little adjustments in the search for the Z Variant of my dreams.
Thank you for reading this, for the patience, for playing this my beloved Variant. See ya!