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joonko

18
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A member registered Aug 09, 2024 · View creator page →

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i liked being able to use different swinging/movement strategies and most of the powerups! i do wish some of the enemies were easier to defeat and the healthbars seemed like they only displayed health in certain segments, which made it look like i was doing no damage to an enemy even though i probably was. fun game and concept!

it was fun to drive around the map and even pulled off a few tricks! two pieces of feedback: i'm not too sure what the snowflake item did, and the handling on the car felt unstable/challenging at times.

i also like the troll you did with the quit button ;)

thanks for the feedback, we'll definitely include more signposting after the jam that addresses those pain points! it's not communicated very well, but the orange platform is where you deliver cargo you've picked up, and you can't pick up more than one type of cargo at a time. you can go to the main menu with the q key!

fun and difficult game! i liked the puns you put into almost every level ;)

oh no! thanks for calling this out! we were able to re-upload a hopefully working windows build so let us know if it works! c:

hello, we've uploaded a hopefully working windows build. let me know if it works and thanks again for calling this out!

oh no, thanks for letting us know! we'll look into it!

interesting and fun take on asteroids! one bit of feedback i have is that it felt like the background was a little noisy when trying to make sense of where the ship/bullets/asteroids were, so maybe the background could be more sparse. well done!

wow. what have i gotten myself into. the beginning of the game was so unassuming, i was like oh cool i'm just slicing fruit with this funny kunai, trying out different swinging strategies. oh i was so naive. before i knew it i was spraying watermelons and exploding limes and opening parallel dimensions and destroying reality. 10/10 game, it was really really fun and gave me a sense of strange nostalgia for a game i've never played :)

amazing game 10/10 no edits :) 

Hello, I'm a Mac user trying the browser version and I seem to be unable to play the game due to the following error:

Error
The following features required to run Godot projects on the Web are missing:
Cross-Origin Isolation - Check that the web server configuration sends the correct headers.
SharedArrayBuffer - Check that the web server configuration sends the correct headers.

Hello, I'm on Mac and downloading the Mac build seems to not be working for me, the downloadable seems to show up as a Document and not an application :( 

what's not to like? axe go swing, monster die. i got at least 1000 points so clearly i enjoyed the feeling of squelching my enemies c:

I love the graphics and the first boss battle! It was really satisfying beating the first boss after dying like 10 times but learning the patterns eventually haha. The fly ability is really cool, the wand starts to feel kind of weak traversing from the first to second boss. The game is so polished from everything from the sprites to the sound effects to the troll face on the game over screen.

I like how you directed the player's choices by preventing certain doors from opening or disabling certain interactions early. I loved listening to the rain fall while sitting on the bench. I just wish there was more!

Amazing graphics and clever use of perspective! The minimap kind of became a magnet for my eyes after a certain point because it's just so much more efficient. It would be interesting but perhaps more frustrating to not have a minimap and maybe guide the player through other visual or audio cues. I also think there could be more spooky things lurking in corners or dead ends where you don't expect it :^) 

Did not expect the ending! I really like the screen with the river rushing under the bridge. I think restarting the game after choosing an ending seems to break the dialogue interaction.

Did not expect the twist at the end!