Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

HumilityView game page

A short gameboy horror taking place in orthodox monastery
Submitted by Kurilka Entertainment — 28 minutes, 20 seconds before the deadline
Add to collection

Play game

Humility's itch.io page

Results

CriteriaRankScore*Raw Score
Gameboy Soul#1023.8753.875
Gameplay#2062.8132.813
Interpretation of the Secondary Theme#2173.3753.375
Graphics#2453.1253.125
Overall#2582.9132.913
Soundtrack/SFX#3201.3751.375

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game meet GBJam's theme?
This is a 2D horror adventure stylized as a gameboy, using the theme "spooky"

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted(+1)

The ending was quite a suprise.

I wish it was more clear where you are supposed to go and what you are supposed to do - at first I completely missed the bucket, and circled the entire village before accidentally stumbling upon it. I walked next to the candles two times, before finally noticing them.

Putting the usability problems aside, not a bad entry, good job!

Submitted(+2)

haha what a fun little game! I like all the animations, really add to the atmosphere. As others already have said though, I really wished there was some music and sound effects to go with it. Great entry, good job!

Submitted(+1)

Not bad. I like the art for the backgrounds well enough, and it feels like something you'd play on a Gameboy. The twist ending also threw me for a loop, and I'd say it was the best part of this whole experience! However, the gameplay leaves a little bit to be desired, and there were no sounds or music. I'd say for your next iteration of this type of game, maybe add a few puzzle elements in place of some of the fetch quests and maybe add some audio to break the silence. As it is, it's an okay experience. :) 

Submitted(+2)

Really nice! I liked the graphics and animations. The ending gave it a nice twist!

Submitted(+2)

It was nice. There is no sound though.

Submitted(+2)

Did not expect the ending! I really like the screen with the river rushing under the bridge. I think restarting the game after choosing an ending seems to break the dialogue interaction.

Developer

thank you! we'll fix bugs after the gamejam and add some more animations <3

Submitted(+2)

loved the ending, enjoyed seeing the hand drawn scenes too

Developer

thanks!!!

Submitted (1 edit) (+1)

Hmmm.... the use of Alt as a control seems to introduce a lot of friction with my Window Manager. I get stuck going a direction even after letting off all the controls. I've seen this happen trying to play DOS games using DOSBox when I haven't rebound Alt, too, so it's definitely something that happens consistently to me.

Unsure if this is a problem for other people (using XFCE in Linux is probably relevant here), or if it's just my untypical setup.


(Found a workaround -- it seems z also works as an interact button)