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Jonotastic

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A member registered Nov 15, 2016 · View creator page →

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Hahah I'm glad you figured it out! :) Thanks for the kind words, I'm also not sure about this site anymore but It'll do for the time being (even though Masturbrowse got shadowbanned).

Things that move up and down can go sideways too.

Thanks! The test menu references real life Gameboy test cartridges, which checks to see if all the buttons are working. There's no secrets in it, it's just a fun little addition.

I always love playing games made by you guys, ever since Untitled Monster Girl Game (which STILL sits happily on my hard drive) you've both been banging out kino after kino and, sure enough, this one is another insanely well done affair. Got no complaints or words of wisdom, just really enjoyed this one and think it could be a huge hit.

Amazing timing, I mentioned this on the Discord server yesterday! Watched the whole thing twice, thanks so much for playing, all the edits and voice acting was hilarious!

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That's really odd, it shouldn't be doing that. Could you post a screenshot so I can get a better look?

Edit: Nevermind just figured it out! Ferarum outputs at 16:9 so adjusting the window to be anything else will show silly little visual bugs like that. I'll have it fixed next update (it's not severe enough to roll out an emergency update)

Thank you so much! <3

About the link: HOLY SHIT I NEVER KNEW!!! (https://discord.gg/k4mcm3BKDu) Fixed now while typing this ;) Thanks for the heads up, that could've been BADBADBAD.

Awww you :)

Didn't hear it from me but a little birdy said if it did, hypothetically, come out on Steam and did, hypothetically, cost money, there'd be giveaways,

Hi! If this is still in development next year I'm painting my ceiling blood red. Also aiming for a Steam release at some point between god-knows-when and my-untimely-death, for criminally cheap (<or= $5). Until then, it's free :)

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Thanks! Read Frankie's Diary again and look hard! Jojo.talk ain't gonna work until you get all 3 hearts :3

Thank you so much!! I'd LOVE to get translations at some point and Spanish is pretty high on that list! There's something like 30k lines (?) so it'd be a massive undertaking. There's a Discord server you can find here https://discord.gg/aEZaAGpK and I'm always open to DM's or public discussions!

Thanks! When "amazing" things happen, reach out and ".touch" it, that's when you'll get the first heart!

It's ok! I'm glad you get to see the finale! :)

I... May have made it a little too convoluted, sorry! (and to everyone else also struggling)

There's a tip on the Help.txt and I think there's a jester on the Frankie slideshow/game?~ The CGs at the end are worth it, trust me!  And thank you for the kind words!

Hyup! There's quite a few too and witnessing them will trigger new dialogue for other scenes. There's a few that trigger on startup if you feel like quit-reload-min-maxing (but it's a lot more fun to come across it on accident).

Believe me, 'its' so 'hard' deving this VN while having to look at that *winces

Try thinking outside the box, literally, on Frankie's Diary. It's gonna be a little finicky getting the spot juuust right. Then scrub 5 words until an eye appears.

Thanks!! A game without secret puzzle elements sounds like a horrible nightmare (ᗒᗣᗕ)՞

Women say that about me too :(

Thanks bro! Watched the whole stream and god it was funny, kept laughing whenever you busted out the Family Guy footage (nice high level rarum reference btw) for the slightest things. If I've traumatized you I'm sorry man! Would love to make a bigger Ferarum universe, the characters need their room and the visual novel format just doesn't do them justice. Never did. I think getting to control Jojo in third person could be a fun idea for a prequel... Thanks again for letting me be part of the stream bro, your feedback has never once been unhelpful <3

Aw shucks <3

Thank you!! That anti-aliased text (in Raising Project) was truly horrible so don't worry, it's been redone ;) Lesson learnt for next time. Also the lack of a web version at the time was due to my own stupidity exporting as a ROM instead of a HTML file. Another lesson for next time. As for the softcore side of things, I'd rather keep it tame especially after the Hamster Footage in Ferarum made a lot of people uncomfortable. Stay tuned for the Jojo.Talk update though, there'll be more CG fappy material in it!

Thanks man! The homebrew scene is good enough for good ole LimitedRun to put out physical copies here and there, and the GBJam seems pretty popular. Not that Masturbrowse will appear in either... Also the sound issue, or lack thereof, is fixed! Beeps and boops, it's great, you'll love it.

Thanks!! I've taken your advice and made that minigame a little easier to exit!

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Thank you!! A lot of the scenes were just baaaaaarely under the tile limit or had to be ugly-afied so that GBStudio picks up on the right details. That pic, for example, looks like this before the engine's gutting process (palettes did all the heavy lifting)

Edit: Included the original whip image too. Notice the missing marks?

I've just uploaded one! After this there'll be one more update for the Jojo.Talk bit then it's back to Ferarum.

Password is Please

Hey, thank you! :) Apologies for the late reply, Gmail hates itch notifications apparently and I'm retarded. I've spent the last day retooling a private Discord server I've been using as a work archive so once it's done I'll drop a girthy post on the game page. I'm just scared people might be put off by the initial low count but hopeful it'll expand!

I'm too dumb enough to make a virus and even dumber to have forgotten what the password is lmao. There's additional files of, ahem, in the RAR file next update, just use the magic word~

Hehe

There's one coming up very soon (as in, the same environment this build stops at), another 2 planned for later and the next update has nudie sexy pics I commissioned out of good faith. They'll all be reasonable to achieve but hidden no doubt.

Thank you for the kind words, I'm really glad you enjoyed it!  Getting the humor and scare factor juuuust right has been one hell of a balancing act so I'm happy you noticed! I've considered taking out the hamster video. Not because it's disturbing (it is) but because I think it's legit cursed. Weird things always seem to happen after watching it, it ain't right...

Love it and feels pretty damn close to being complete! You've got a really good eye for pacing and exploration, even without a map everything felt incredibly concise and understandable, even the Halloween level. A lot of these kinds of games with limited camera angles tend to do a really bad job, sometimes jumping angles too heavily or not giving the right information on screen leading to foreground/background mismatches. Well happy to say this isn't that kind of game at all, not a single angle or camera switch felt confusing, it was an utterly painless experience to navigate the environment. Same could be said for the cutscenes, no idea what film experience you got on record but it was very professional. Speaking of the cutscenes, it might be better to let the player advance the text themselves? The intro in particular had some big words + long sentences that I couldn't complete. The character portraits are a really lovely touch, although I'd be nice to see some changes in expression or even some blinks + mouth movements. Gonna jump topics here to talk about the combat which I thought was fantastic. Dodging and auto lock-on are game changers that make this game stand out compared to contemporaries. The enemies had really neat designs and interesting attacks that caused me to purposefully lose some encounters just to experience them again. The type of enemy that closes in and does damage around itself felt a little unfair, maybe making that a quarter circle hitbox instead could work? Also, on account of the combat, the auto aim sometimes didn't work properly. Maybe it was shooting off angle or something, idk. The dodging would also use some work, either by making the step distance longer or giving invincibility frames. This became an issue during the attic boss leading to close calls and some unfair gameovers. The abilities also need player model animations otherwise there's a disconnect between player and action, very obvious whenever doing the fireball ability. 

You got something truly amazing cooking here that would no doubt see a strong audience when it's done. Well done!

I think you've got something really special here, it's got a lot of character to it and I'd be interested to see where this goes in the future. The movement took a very short learning curve to figure out as I'm not familiar with PC platformers but after a couple of mins it all just clicked. However the acceleration & deceleration were just a teensy bit too long which became obvious during the moving platform section. The dolphin dive was such a stupid fun mechanic I found myself doing it whenever possible especially on slopes. Not sure what future movement you got planned but absolutely you "have" to keep it in. Speaking of the platform section, and I know this is just a test level but it's worth mentioning, the timing for them were totally off resulting in waiting for a good minute to get a good lineup. Overall enjoyed this game a lot and excited to see what's on the horizon!

Found myself coming back to this several times, it's just got a certain kind of photobashy presentation (beyond the ai stuff) that's got me nostalgic for old Adobe Flash horror titles like Exmortis. Managed to get all the endings, fly me to the moon included, with little stress save for the second floor bathroom which decided to soft lock the game. The time mechanic felt a little under utilized but considering the short length of the game it's not that much of a complaint (Or maybe I'm dumb and didn't find time sensitive events, no idea). Overall still had a fun time and think this would be a good template to build another game off of if you're going that route.

Thank you for those kind words brother, I'm glad you enjoyed it :) Going forward, making more puzzles and getting voice acting is gonna be set at a higher priority (ideally I'd like the whole game to be voice acted but moneymoneymoney). There's also several Skeb artists long since bookmarked who'd make porn far better than I ever would so that also seems to be the plan. Thanks again and happy DD!

I'm sorry I... I can't do anything right... My only frame of reference is a moldy sock full of coins... Why God.

Aww but I like Jojak :(