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Jon Kitzrow

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A member registered Jul 23, 2017 · View creator page →

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I was really impressed with how well this mechanic was iterated on to make increasingly complex levels. It all felt very well executed. The names were a nice touch!

Thank you, and I'm glad you enjoyed it! I appreciate the comment and the input. If I expand on this mechanic, I will definitely make sure to look into better ways to present the playing field so that it is always clear what's happening. :)

This game was an interesting take on the theme! I felt like the mechanic of splitting your group to draw the zombies away was really good, although the design of the levels felt a little claustrophobic at times, with everything moving as quickly as it did.

Altogether a very nice entry. Well done!

Thank you for the input! I definitely agree with you; the fact that you have to look away to watch the bullet isn't great when you have to reorient yourself to aim again, hoping you haven't moved too much. I considered a minimap but had to scrap it due to time constraints. I would love to explore that idea more if I continue development.

The speed felt a bit slow to me as well. It was originally difficult to track the bullet before I added a trail, so I slowed it down to make it easier to follow, but it didn't translate well into the final product once the trail was added. Definitely something to fine-tune in the future.

I'll give your game a shot (no pun intended). Thanks again for the feeback. :)