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JonathKane

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A member registered Jan 07, 2018 · View creator page →

Creator of

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We initially decided to have it be a pretty challenging game (in particular stage 3 and the boss fight) and leave it overtuned so that not to spend too much time on balance. We were actually as well out of time and assembled the stages together in the last hour of the jam. Initally there were plans to add extends as collectible items, but seeing as the timeline was coming up, I instead opted to add an extend when you clear a stage (up to 5), and to reset the number of lives to 3 if the player falls under that.

A lot of people have reported the same landing lag issue that you have, which I did not notice during testing initially (I worked on the player character movement almost exclusively). It just so happens that is because I made the landing animation cancellable with a jump, but not with normal movement... I will likely address that as well in a future update.

The British bag o' tea crouch was actually a planned feature, I am glad you liked it!

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We plan to add a continue screen soon enough. We'll also likely update bullet graphics and tune down the explosion effect so that to get better visibility.

Thank you for the feedback!

PS: I deleted another of your post as it seems to have been duplicated?

To be more specific, you'll also gain 1 life at the end of each stage, up to 5, if you haven't lost any (otherwise we reset them to 3). I wanted to add a continue screen that would let you keep going indefinitely, but sadly time was running out!

Try to use some of the dolls that are working :)

What is the restart button ?

Very nice puzzle game !

Very nice, but the controls are very weird on my keyboard sadly.

Very nice hand drawn style and gameplay !

I really love the atmosphere and physics of the Higanbanas !

It actually has one, but we added a timeout (of about 0.5 seconds IIRC) so it doesn't really play like a turn based game as a result.

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Huuuu you used Alphes sprites for the ending. Isn't that forbidden by the rules ?

Otherwise good game considering it's an RPG maker one. Had quite some trouble with Russian haha.

Also, is the music yours ?

Pretty fun usage of the theme. The achivement system and hints are nice.

Good experience would recommend.

A lot of time was used only for the running animation isn't it ?

Space to jump, arrow keys to move.

Definitely an issue I've seen in a lot of games :(

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I don't like the last word rule. Feels like there could be too much RNG involved.

Seems fun other than that. Sadly all the friends I did the jam with online, so I won't be able to play it before a while :(

Definitely an odd entry but props to you for submitting it nonetheless.

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The music is pretty good but it starting all over again when you get it isn't a very good idea

Understanding how the game plays took me a looooong time :(

Great music though !

It does work now, many thanks !

Stuck in the tree climbing section, no idea how to jump once I'm at the top mmh

Ok don't hesitate to notify me when you upload the windows version !

Thank you :)

Controls not working :(

Really iInteresting concept !

The enemy AI got out of the screen on level 1 though :(