I had a hard time understanding what I was supposed to be doing. I didn't know when I got a new gene and they seemed to be pretty rare. The art was really good, just need some more things to do in the game I think, or I just missed everything. Nonetheless, good job!
Jompilomp
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I really liked the idea but it did not quite understand what I was doing. If you continue working on the game I think it could be really fun but right now I was just a bit confused. The art and sound was great tho, you probably just need to fix the UI (which I saw you mention, and I also made bad UI so youre not alone)
I didn't think about the fact that you most likely would want to play these games on browser, and that it might be annoying to download 100 games. Is it possible to add this or does the jam not allow for this? My game is currently only downloadable and I would like to add flash or html or something to it, so people dont need to download it.
It feels pretty empty as it is right now. Maybe I missed something but I ran, got hit by a train and then I just run again. Maybe something else will come later but I did not feel like waiting. I would say add something more to explore other than just running on the tracks and you would have a pretty decent horror game for a jam.
It was pretty fun. I did not finnish, got to world 4. I would say an improvement would be to have save points after each world. I understand if you were afraid it would make your game too short (I was too) but in this context a shorter game is probably better. Other than that, I liked it. Found it pretty challenging, good job!
I thought it was good. When you got a flow it felt like a mini sekiro, which I really enjoyed! However, I have some critique. Some attacks show the red alert really early and some quite late. This makes it feel very odd because sometimes you click and it almost feels like you're waiting for the attack, and other times it feels like it comes instantly. It would be nice if the alert came equally many frames before the attack for all attacks, and the only difference between slow and fast attacks is the wind up. I also didn't finnish it, as it felt a bit long for me. I would have suggested for this jam to either introduce a new mechanic stop a bit earlier. For context, i beat 3 or 4 enemies with chain attacks. I gave these critiques because I really enjoyed the game, and could very well see a full release. Super well done, I really enjoyed it!