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Jompilomp

49
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1
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1
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A member registered 91 days ago · View creator page →

Creator of

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I had a hard time understanding what I was supposed to be doing. I didn't know when I got a new gene and they seemed to be pretty rare. The art was really good, just need some more things to do in the game I think, or I just missed everything.  Nonetheless, good job!

I really enjoyed the gameplay and art! The barells were very satisfying to use!

I love you metal man!

I really liked the idea but it did not quite understand what I was doing. If you continue working on the game I think it could be really fun but right now I was just a bit confused. The art and sound was great tho, you probably just need to fix the UI (which I saw you mention, and I also made bad UI so youre not alone)

It was a cute game! Well done!

The art was great and so was the music. I was really bad at controlling the car so I didn't play for long, but it was fun nontheless!

I played this game for way too long... even when the upgrades were only more health, more exp and heal I kept playing.... Well done with the game, I got real hooked!

This stressed me out big time hahaha. When more ships came in it went sort of self sufficient but still hard! I really liked it, well done!

This was great! The last level was quite tricky! Cool mechanic and good sounds, well done!

Thanks a lot for playing and giving feedback! I will keep what you said in mind if I continue on this game!

Very similar to baba is you which is awesome! Super well done and very creative design!

Great art and music. I did not really get the hang of the flow, but it was still quite fun

Zoomie doggie

This was seriously cool! well done on the mechanics! Some of the levels are really difficult

This was great!

thanks a lot for playing and im happy you enjoyed it!

Thank you so much for playing! I am happy that you enjoyed it!

I thought it was pretty good and quite hard actually hahaha. The visuals were nice and the gameplay good, well done!

I think, if this game was a rhythm game, it would be amazing! I typed with the rhythm because that is what I found to be most fun but if there were more targeted mechanics for that it would be awesome! I don't have any other comments really, good job!

A well done clicker game! I did not play for too long as it is kind of an endless game but I think the core concept is great! With some polish to everything you could have a fully releasable game! For a game jam however, this much is great, well done!

There are no game files for this games, at least from what I can see.

me neither

Your page is private. Try to make it public on your games page. I actually do not know if it is private exactly, but it said that I cannot access it.

I liked the idea of getting ready for school. The gameplay was a bit stale, just having a timer trying to do the tasks. I would say, try to finnish the game with some simple minigames instead of the timers and you have a good quick game!

Hey. There is no game here from what I can see. Feel free to respond if I am missin something.

Thanks for the feedback and playing the game! Ye having no tutorial really was a bad idea, should have included that for sure.

Thank you so much for playing  and giving feedback! Ye having no explanation is really bad. I added one on the game's page but it is pretty poorly explained, a more visual one in-game would have be much better I think.

Thanks for playing and giving feedback! I really should have added a tutorial or explanation in the game...

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I didn't think about the fact that you most likely would want to play these games on browser, and that it might be annoying to download 100 games. Is it possible to add this or does the jam not allow for this? My game is currently only downloadable and I would like to add flash or html or something  to it, so people dont need to download it. 

I had the same problem.

Pretty fun. This feels inspired by the guy games, which I kinda like.  The final boss was pretty decent but too hard imo, it felt pretty reliant on RNG to be beatable. If the final boss had more similar attack patterns between runs, this would be great! As it is right now, it is pretty good still!

It feels pretty empty as it is right now. Maybe I missed something but I ran, got hit by a train and then I just run again. Maybe something else will come later but I did not feel like waiting. I would say add something more to explore other than just running on the tracks and you would have a pretty decent horror game for a jam.

It was pretty fun. I did not finnish, got to world 4. I would say an improvement would be to have save points after each world. I understand if you were afraid it would make your game too short (I was too) but in this context a shorter game is probably better. Other than that, I liked it. Found it pretty challenging, good job!

I liked the music and the sound effects quite a bit! I am also impressed you managed to make a pretty good looking 3D game. The mouse controls were inverted (at least for me) up and down which was a bit annoying, but other than that it was fun. Well done!

The dialogue was very funny and the mechanics great! Got stressed fighting the viruses hahaha

Thanks a lot for playing, and giving feedback! Yes, I agree that I should have explained the mechanics somewhere, especially as my color scheme is a bit onconsistent as well.

I want to like this game but it is pretty hard. I believe the problem is that I have no way to control if my attacks will hit or if I will get hit instead. Casting the attack your self would feel better I believe. Good concept tho, I like melee and will try a bit more.

I do not quite understand what I did hahaha. I sometimes thought, "oh this unlocked that" but when I retried it not work, so Im kinda lost. got 3/3 tho? and solved the password, something I missed still? Good game,  just a bit unclear tho, imo

Not a platformer guy but this was good! Short and sweet!

I thought it was good. When you got a flow it felt like a mini sekiro, which I really enjoyed! However, I have some critique. Some attacks show the red alert really early and some quite late. This makes it feel very odd because sometimes you click and it almost feels like you're waiting for the attack, and other times it feels like it comes instantly. It would be nice if the alert came equally many frames before the attack for all attacks, and the only difference between slow and fast attacks is the wind up. I also didn't finnish it, as it felt a bit long for me. I would have suggested for this jam to either introduce a new mechanic stop a bit earlier. For context, i beat 3 or 4 enemies with chain attacks. I gave these critiques because I really enjoyed the game, and could very well see a full release. Super well done, I really enjoyed it!