Quick update — day 9 since launch:
Still on the same build: honest intent numbers (Strength/Weak/Vulnerable reflected), no duplicate cards in one reward screen, Focus logs its draw-2, Weak/Vulnerable explained in How to Play, and the +8 post-fight heal shown in the combat log.
Still looking for one more full-run playtest (15–25 min) — the 3 questions in the first post stand. If you played an older build, a replay and whether the numbers feel honest now is the most useful read.
I've also reached out to a few card/roguelite devs on itch and happy to return the favor — playtest yours if you playtest mine.
Thanks to everyone who's tried it so far
