Haa thank you, it means a lot that you enjoyed playing my little game !! And thank you for hosting the jam (ㅅ´ ˘ `)
JohannOfArt
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Aww I'm sad that we only got a little bit of this ! I'm honestly impressed with the number of CGs in there, they were all very nicely composed, I liked how unafraid you are to use different angles in an interesting way, plus the lighting was quite nice. I'm quite fond of the character models, somehow the juxtaposition of the blocky elements and the more round/smooth body parts isn't jarring.
The writing could use a little work as it repeated itself a bit much to my taste, but it's hard to judge overall without seeing the complete story ! An interesting start for sure ( ´ ▽ ` )b
I really, really liked the design of the devil, her little climax animation is super charming and the machine's O face made me chuckle. It's totally the kind of character design that makes you want to draw fan art, which I think is a huge plus for the protag of any kind of erotic game ദ്ദി(ᵔᗜᵔ)
Even though it made my laptop fan go crazy I didn't experience any crash or any bugs, though as some have said before I did find the platforming a little slippery. I only struggled on a few double jumps so it wasn't too frustrating either, but honestly I think I would have been happy even just having the hacking mini game without any platforming on the side, it would have been interesting to see it be deepened a little besides different speeds. Some sound would have been good too, but on the other hand I was actually pleasantly surprised to get a little reward for getting to the end so that's a plus !
With your style and the personality in the animations displayed here I think there's great potential ٩( ˃▿˂ )۶
I like the unique mechanics ! It actually got pretty tough by level 3 so in a weird way I was relieved that there was no more, but at the same time I think this idea could make a really neat little game if you ever get back to it after the jam. I did experience a little bit of lagging but it might be on my end, the rest was smooth and bug free !
Visual wise you can hardly do better, the smooth animation of the menus, the cute art in between levels, the 3D model and the changing expression as the bar fills up, even if it's simple it all fits together nicely despite having both 2D and 3D. The track that plays is nice and I didn't mind the loop.
Overall very solid for a jam game ദ്ദി/ᐠ - ⩊ -マ
Quite impressive for a two day project ! Not my cup of tea kink wise but I liked figuring out how the machine worked and I think the goblin art is real cute. I do wish there was maybe a second sprite so there was a reaction to the filling of the tank as it felt a little sterile to me as is, as well as some noise/music to make the machine feel more alive. I think the 2D and 3D assets could be made a more harmonious with either similar texturing or colors.
Overall, given your late start I understand why these elements weren't included, but I do think they would make the experience more fun. With how smooth everything ran I would have loved to see what you could have done if you had found the jam earlier ( ᵕᴗᵕ)⁾⁾
What a cute little game ! Like many others I'm really fond of the animation and the character design work, I think you've got a lovely protagonist and I really liked seeing them get more and more happy as it counted the number of toys retrieved. A little reward for retrieving the maximum amount of toys would also have been nice, but you already crammed quite a lot of art in such a short time constraint so it's understandable. My minor nitpick is that I wish the countdown matched the look of the rest since the visual identity is so strong ! Also, the music did get a little grating after a bit, the track is good but I think it might help having a different track in menus as an… Eardrum cleanser ? If you get what I mean.
Gameplay was simple but I didn't run into any bugs so that's a big plus ! As a jam game I don't mind it being a little repetitive, though I'm interested to see what you could do with it with more time ( ˶ˆ꒳ˆ˵ )
Really solid little adventure, the writing is really witty and the sprite work is both super cute and hot (I can't get over the tiny one pixel tit/dick bounce, that's nintendo polish level of detail), the music works well with the overall look without getting too repetitive. Gave me a good laugh about a situation that's been stressing me (and I'm sure a lot of us) out so honestly I couldn't ask for more !
I noticed a few bugs but it kind of helped me since I suck at rhythm games. I also took a second to understand how to go back to town/how to equip stuff but the rest of the tutorial made sure I actually knew what I was doing so I might just be a little slow. Overall both didn't impact my capacity to enjoy the game so great work overall d( ´ ▽ ` d )
Even though I'm not very good at it, I had fun with this game ! It actually took me an embarrassing amount of time to understand I had to choose a target after rolling my dice (ᵕ—ᴗ—) I only finally understood when I read the tiny text at the top so I think it would be good if this was made less easy to miss.
Once I got over this hurdle I found the gameplay loop quite amusing, even if the dice can be a little finicky I didn't encounter bugs with them (but I still found that sometimes some of the previous actions seem to 'stick', allowing the player to redo their previous action on top of the new one that was rolled, in case that wasn't on purpose). The sprites are simple but cute in their different states and seeing the corrupted versions of each girls was super fun. The little text-only sequences had a nice text-adventure flair to it too ! And the intro made me chuckle, I'm simple like that.
I did hit a wall against the armored ghost (I thought maybe I needed to get the defence of every single one of them to 0 before I could do damage because it seemed like I couldn't, but by this point one of them had accumulated a whooping 25 defence so I was not able to test this theory). I think it might be worth hinting at what is needed to do to defeat new enemy types, even if figuring some of it out is also part of the fun.
Hopefully I can get back to it and get past those dudes so I can see it through the end, but I still had a nice time with it overall ദ്ദി ( ᵔ ᴗ ᵔ )
Really cute animation, even at this stage ! The mood is also great, I love the kind of black light effect. It took me a split second to figure out what to do but it still clicked together really quickly ! Having to follow the instruction let a nice tension build between each steps, though I do wish we were able to fiddle and play with the machine a little more freely (though I can see how this could overcomplicate the game).
Overall it reminded me of the NSFW flash games I used to play, a nice little project so far ✧ദ്ദി( ˶^ᗜ^˶ )





