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Joel J Games

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A member registered Feb 22, 2021 · View creator page →

Creator of

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🔥🔥🤖🔥🔥

Awesome, thanks again for picking one up! 

That’s awesome and it’s definitely thanks to people from this Itch page leaving reviews over the years! Thanks for sharing 

Yes! Thank you so much!

Nice work! There are a few things like that to discover that I was wondering if anyone would work out

Thank you! There will be yes, however it might be some time off to allow the publisher their period of physical exclusivity, but I definitely plan on getting it out there as a digital version, potentially other platforms when I can (still TBD when).

Thanks a lot Andrew!

Thank you so much for the support, you'll have to let me know what you think!

Thanks, really glad you enjoyed the demo!

I completely understand that everyone has to make their own decision about where they’re happy to buy their games. The physical release is currently exclusive to ModRetro and I’ll be looking at digital and perhaps other platforms to release at some point in the future.

Thanks again for playing the demo and for wanting to support the game!

At some point when I can I will be yes, it'll be a while after the physical version though!

I hope it can compete with Wolverine, let me know what you think! (of them both, I'll be picking that up too at some point!)

Thank you for the support Russ!

Thank you! I'll look into that and see if it's possible, I think limiting it to copy, paste, move rather than the more complicated select tools like transform/skew/rotate should be do-able.

Thank you! Really glad to hear Tessarium can be that useful and reliable for you to become such a part of your regular workflow. Really appreciate the kind words!

Thank you!

In about three weeks! Drop me an email if you'd like early access – hello@joeljgames.co.uk

Hey thank you so much, it's helped keep me going over the years have people follow me on the journey, so thank you!

Yes it really is! Thanks!

Thank you!

Hey Russ, I can announce all that in about three weeks, but it should be available to order pretty much straight away as well! Thanks again for following and contributing over the years!

Thanks Eric!

I've made a few of these changes for the next one, I've not been able to replicate the undo/redo not working for either of the outline tools or colour changes though

Good idea

Yes I've found myself doing the same a few times, before switching to a marquee/select copy and paste. I don't know whether including some form of moving those tiles across would work or cause complications, I'd expect it'd need to be without any tile indices, e.g. just as the tile graphics which could then be indexed manually in the document if needed, or if it that'd be more annoying if you're going between different projects/levels and you have stamped tiles following you when you didn't want to.

I'll make a note to look into the undo-redo as there are some manual rules set as to what should be included in the undo and redo and what shouldn't, so they may need a tweak. I agree things with the possibility to preview shouldn't be shaded with an overlay too, it's been removed in some places so will have a look around for others it hasn't been yet.

Thanks! Yeah I can definitely see the value of two tabs open at the same time as I'm often working between too, I'll have a think about how it could work in the UX.

Thanks for the suggestions. I'll add both of these to the future features list, I've done similar in the past myself (luckily usually have my project files included in my GitHub commits so could dip back in time).

That's awesome, thanks again for the offer, I'll make note down for the release.

Excellent, thanks for letting me know, I'll update the article.

Check out 1.5.1!

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Hey, thanks for sharing the excitement and any coverage would be awesome! It's all ready from my end and it should be dropping in less than 2 months now!

Good idea, when in this mode CMD/CTRL could do the reverse (move by pixel). I'll add it to the list for a future version.

1.5 just pushed out with lots of little improvements and polish!

Hey thank you, and congratulations on making it to end of the demo! It's getting published and a physical release, so should be available in the next couple of months! I can't wait to get the full game out there and share more details!

If you do get the chance to recommend it to anyone, it'd be very much appreciated!

Here you go – https://joelj.itch.io/tessarium/devlog/1561172/tessarium-v141-isometric-shapes-prefab-import

Thanks for the suggestion!

Hey, thanks for the feedback, always good to hear it's useful!

I'll add your suggestion, to the list!

Thanks for the support, ideas and being an early adopter!

Of course, I'm expecting to have the final ROM finished this weekend, it's just in final QA testing passes, typos, minor things like that, and it takes a really long time to play through! I should have details on the release coming with a month or so, and I've got a launch trailer and some other exciting things to drop later this month!

Hey, clicking outside the canvas to either pan or to drag marquee selections has been added in the latest version, thanks for the suggestion!
tessarium-is-version-one

Hi Saba85, I'm afraid I can't offer the digital version yet due to restrictions by the publishers, but if that policy changes or once that period is up (which ever is sooner) I'll be sure to make it available! Thank you for showing interest, it's definitely noted!

Thanks Andrew!

Thank you, I really appreciate that. The other main tile apps never quite clicked with me either, so a lot of this has come from trying to make something that feels easier and less of a fight to use for the way I work, reducing that barrier between creating something in pixels artistically and working quickly. Really glad it’s helping you!