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Hey Russ. Thank you for following and supporting ever since Tales of Monsterland! It means a lot. 

I've pretty much been working on this ever since finishing that game at the end of 2021, so I hope the final thing lives up to expectations! (I just finished implementing several endings, so it's definitely getting closer!).

I do want to get a physical release of this and confident that'll happen!

Well if it does get there, It is a day one purchase from me. Just to confirm, does this game run on the DMG/Pocket?

‘Sort of’, I did spend a lot of time working on DMG/Pocket compatibility at the start as these are the systems I’m the fondest of. 

Earlier versions ran better on DMG, although quite a lot of effects had to be stripped out for performance or other reasons (reflections, weather etc), some palette lighting effects and a reduction in actors and AI. 

Since v4 of GB Studio there’s been a further hit to the performance on DMG, so I’m currently completing development as Color devices and upwards, with plans to go back and optimise, cut if necessary and decide if the experience can be made good enough to include DMG support, hopefully so but afraid it’s not a definite.

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oh wow. I best get a Game Boy Color then lol. Delta on my phone is not the way to experience this. 

I wanted a Chromatic but the night before I got paid and was going to buy, they all sold out. Was so gutted. Hoping Modretro do a ‘non First Edition’ version. 
  If they do, I’ll grab Monsterland DX as well. 


Yeah for sure, Delta is okay for turned based stuff, but anything with precise controls gets tricky quickly!

I'm sure you'll get a chance to get another one soon!

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I hope so. Thanks for all the correspondence. It great you are so interactive with us all. I’ll leave you alone now though. lol cheers mate.