I've tested a few action sequences from the Visustella sample project and some from the Librarium sample project and they have all worked. There may be some quirks I haven't caught, though. If you find any let me know and I can look into it.
jimmyDev457
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A member registered 33 days ago
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Hello, if you are still interested in using Myth_CGC plugins alongside VisuStellaMZ plugins, I have created a compatibility plugin that allows use of VisuStella's combat core alongside MythAtelier's CGC plugins. I have not tested nearly as extensively as I should, since both sets of plugins are absolutely massive, but this is at least what I needed to stop my game from crashing immediately upon boot/combat. The plugin is freely available, if you use it, edit it, or run into trouble, just let me know.