Hey that was really sweet! I was kinda surprised how well the mechanic worked.I played it with a controller.
- Do the mechanics and the story telling complement each other? Do they clash in some way? How?
Yeah pretty good. I thought of it like being brave or impulsive at the beginning, but when the head kicks in you would say something more appropriate lol
- Are the mechanics engaging enough?
I think so.
- Do the mechanics detract from the story?
Maybe a bit. I think it'd be better to limit the difficult interactions and mix them with normal dialogue options.
- Does the timeout fit into the game?
It does, but I think it's too difficult right now :(


