Thanks! Yeah, you can upgrade the towers with 20 wood/stone, 2 corpses & I think 30 or 40 gold, I can't recall right now. The first upgrade speeds up the fire rate and the second upgrades the damage output per shot. I definitely plan to add more active combat if I come back to the game with the player getting spells and having minions that would have follow the player around and would auto-attack nearby enemies. My eventual plan was to make the enemies more intelligent to where they'd actually attack the towers themselves and you'd be actively defending your towers as well to a degree.
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Thanks! Yeah, the blimps are running on some very basic AI code. I didn't have enough time to put together a more advanced AI, we had to scrap a lot of the scope in order to make something playable by the jam's end-date. We had story missions all planned with comic-book cutscenes, the works. My awesome team actually all want to keep working on this after the Jam is over so expect more in the future!
Thanks! Yes, the intention was to be very arcade-ish, and the handling definitely needs some tuning. I'm a massive airplane nerd myself! I actually was training to be a commercial pilot until my son came along. The setting is supposed to be kind of a spiritual successor to Crimson Skies. I grew up playing those games and just love the atmosphere and everything from those games.






