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JetPoweredGaming

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A member registered Oct 31, 2021 · View creator page →

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Intro is a bit long and it's a bit unpredictable how to interact with things. Has potential to be a great project in the long run though

I feel like it's very slow-paced which can be good as long as there's something more going on. Not a lot to do or see and it can cause people to lose interest. Very cute art-style and sound effects, I liked the concept!

I like the base concept and certainly has potential. Very short, but I also get level design is tough and time-consuming. Also very much could use Audio and some sort of fun artistic theme.

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I love this concept and it could very easily be turned into kind of a fun cozy game that you run off in the corner of your desktop or something. Kind of like Rusty's Retirement. The UI could use a little visibility improvements and some good tactile feedback 

Impressive amount of game design in such a short time. Really think this could turn into a proper release. I'm kinda stupid but I had a hard time fully understanding what exactly to do and the upgrades felt kinda expensive. Would be nice to get that dopamine burst a little sooner.

Knocked it out of the park on this one. Fantastic game! I could only make it to stage 6, started to hurt my brain haha 

The snow absorption mechanic is very nice like katamari, also is a perfect example of scaling difficulty through progress. Could definitely use some more audio components like crunching snow as you roll, gentle patter of the snowflakes as they hit the ground, and maybe a wind ambiance or music. And maybe a scoring component? Speaking for myself, I like to see numbers go up.

Thank you! There is, but I'm thinking of just removing it entirely.

Thanks for the feedback! I have a cooldown timer for eating but I'm thinking of removing it entirely since I get a bit frustrated with it too.

For sure, after this weekend I'm going to spend a lot more time fleshing things out as far as the different builds. The android build is my first hurdle but then Windows & Web are going to be changed a bit too to allow for a wider aspect ratio. Great suggestions, I went with the goofy eaten sound as just something silly but I do like your idea of maybe a down-pitched version or something like that when you get eaten instead. I also plan to add some more animations when you eat or are eaten to give more tactile feedback.

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First project? I don't believe that. It's great! My only critique would be to add some more stuff to interact with. Either some fun little stuff to click on, or ways to interact with things on the beat and boost the income rate for a certain amount of time? 
All-in-all a fantastic first project, great job!

10/10 on sound design and art theme for sure

Great UI and good tactile sound effects! 

Impressive that it's your own engine and editor, nice and simple gameplay.
Could use a few more sound effects for character firing, hit sounds and/or enemy reaction when they're hit. Maybe some sort of way to get more lives based on how many reactors you have running? It's got potential!