I didn't finish because I only have an hour to review other submissions, but it's absolutely fantastic. Using the split flaps looks incredibly polished. The game mechanics were straightforward yet challenging on the later levels. This is one of the strongest games in the Jam (that I have seen)
Jet4Games
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thank you for playing!! I could have made it more obvious. there were notes which showed how to complete the first room (an unofficial tutorial)
As for the cameras this is something which is an issue and would be reworked in hindsight . There were keybinds from the main camera perspective to switch into specific screens however I definitely could have made it clearer! They were in the left most note pad!
Thanks for playing!! If I had more time I definitely would have added many more distractions per room and perhaps other things(not sure what yet lol).
I agree the timer can be annoying however it only starts when the operator enters the first room so you can prepare commands up front. But if I were to make this into a fully developed game I could remove that pressure entirely.
I enjoyed playing!! Always happy playing a chess game! The only thing I found frustrating is when I made a mistake I wanted to see if there was a restart level option (while keeping the time). I pressed the menu, as it was my only button, then lost all my progress. Also, it would have been nice to have a visual indicator of the moving piece. I know you can figure it out by switching pieces; however, a little visual icon wouldn't help! Very impressive for 5 days of work!
Very VERY good game. The animation for closing the windows is excellent. Nice 'cookie clicker' style game. I appreciate all the mini-games to keep the player engaged. I did manage to get to the credits and the roll :(. I maxed out all the upgrades and it still took a while to finish. Overall though very well made and good fun. BtwI liked the timestamp on the bottom right!
Really fun! At the beginning, I was very confused as I didn't see any items and kept dying. (Because I was on ultrawide lol and the top/bottom was cut off). I only ever needed the cigarettes. It would have been nice to have some punishment for using the items. Eg limited inventory?
I really enjoyed the art style. I like how it responded to the items consumed. Typing felt responsive, and the sound effects when punished/successed were both great.
Perhaps it would be nice to see the next word beforehand. I can type much faster that way.
Overall, though really good job!!





