Really fun! At the beginning, I was very confused as I didn't see any items and kept dying. (Because I was on ultrawide lol and the top/bottom was cut off). I only ever needed the cigarettes. It would have been nice to have some punishment for using the items. Eg limited inventory?
I really enjoyed the art style. I like how it responded to the items consumed. Typing felt responsive, and the sound effects when punished/successed were both great.
Perhaps it would be nice to see the next word beforehand. I can type much faster that way.
Overall, though really good job!!
Viewing post in Work To Die jam comments
Thanks for your comment!
We actually considered limiting the number of items at the beginning, but later gave up on the idea because balancing and testing the values would have taken too much time.
As for choosing the next word, that’s a great point. For example, while typing the current word, the player could press 1, 2, or 3 to decide what the next word will be. That would probably make the typing experience more varied and engaging.