Thank you so much for recording this! I dropped a comment to your youtube video. Thanks! <3
Jestercraft
Creator of
Recent community posts
Thank you for playing until the level 22 <3 Currently there is content only for 22 levels, but more will be added for the Steam release on September 3rd: https://store.steampowered.com/app/5076690/Incremedieval/
Thank you so much <3 There is currently content only for 22 levels, but more will be added for the Steam release on September 3rd: https://store.steampowered.com/app/5076690/Incremedieval/
Thank you so much for playing until level 22 already! I Didn't expect people to actually survive that far within this early build, but you did!
The level amount is currently capped at lvl 22 but more will be added!
I just updated the game, in case you want to try the new systems. Just reset the data from the settings!
THE JESTERJAM HAS OFFICIALLY BEGUN!
I welcome everyone warmly to have fun with making something COMPLETE within a month. No matter the size, quality or the outcome of your project. It’s about making something that you can call more or less complete before the jam ends.
And while at it, let’s try to challenge ourselves to learn something new!
For further discussions & communication, be sure to join our Discord (use: #one-game-a-month-gamejam -channel)
Rules:
There are no rules. Except you should start a new project for this jam. If you decide to use pre-made assets, be sure to mention it in the submission.
The evaluation criteria:
The ranking and evaluation will be determined how immersive and fun your game is. Immersive and fun does not necessarily mean high quality art assets or complicated mechanics: It’s about building a world that feels ’real’.
We also evaluate how well you built the game, by making it as bug free as possible.
Prices:
You can read more about the prices within a separate topic.(These prices are just for fun, but obviously has some actual value as well!)
Inspiration:
If you’re looking for inspiration for the jam project, maybe consider reading the first chapter of my book: ”Indie Game Developers Handbook: Roots of our Craft” - You can download the PDF HERE. (Join as a free member to download)
Communication:
All communication will happen on our Discord channel. Be sure to join there! I will also stream as much as I can within the month. If you’re interested to watch the streams, be sure to follow my Twitch channel HERE.
LET THE GAMES BEGIN!
I'm happy to announce the prices for the jam! Unfortunately, there will be no money prices but Steam keys worth over 20 dollars!
- Winner will receive the full catalog of games from the "Shipping 24 Games in 24 Months'challenge (8 games in total)
- Second and third places will get three games from the catalog (Getting Stronger, Seeker Shrine & Seeker Quest)
Remember to join our Discord for further discussions. The JAM IS SOON TO BEGIN!
This thread is here to start discussions around the upcoming gamejam: One Game a Month!
In case you haven't registered yet, be sure to do so here: https://itch.io/jam/jester-jam-one-game-a-month
If you HAVE registered, be sure to join our Discord channel and use the #one-game-a-month-gamejam -channel for further discussions!
Join the Discord channel here: https://discord.gg/Cb9hY8y
The event is starting soon and it's good to start making sure who is actually attending and what kind of (extra?) information do people need for the jam. In case you're planning on attending, please do the following:
Post a message on this thread describing the following:
- Your name (nickname, team name, company name or some other identifier)
- Are you working solo, or in a team (tag people from your team if they are here, if not, consider inviting them)
- Is there some plan for your project yet? If no, that's ok!
- Which game engine are you planning on using?
- Additional thoughts or questions you'd like to clarify?
In case you're interested in following my journey in making these games, be sure to follow me on Twitch. I will be streaming along the month to show my progress/process!
Jestercraft Twitch page: https://www.twitch.tv/jestercraft_tv/
Hello everyone who've decided to attend the jam, it's AWESOME to have you here!
#Jesterjam3 will be running for the weekend (Starting in 1,5 hours when writing this). You can use just a couple of ours to make your fun little game, or maybe even go all in and use all the time possible? Anyhow, the two rules apply:
- 1. Use theme "Friends" when designing/developing your game
- 2. Have fun while doing!
Our Discord channel can be used to either ask help, join a team or just for casual chatting while developing your game(s). Join the Discord here: https://discord.gg/hdZXeMJ
Once the jam is over, we will have one week of voting time to find the winner for the jam. Let's see if we can figure out some fun prizes as well before the voting ends. :)
Yet again, awesome to have you here and have a great jam everyone!
Hey everyone!
Total of five games have been submitted for the first game jam, that's awesome! Now it's time to give your vote. Go ahead and navigate to the jam site here: https://itch.io/jam/jestercraft-game-jam-1/entries
Play the games and give your votes!
Remember to join our stream tomorrow as well! https://www.twitch.tv/jestercraft_tv (Tuesday, 8PM UTC+2)
Join our game jam stream next Tuesday 8PM UTC+2 https://twitch.tv/jestercraft_tv
Looking cool! Remember to join our game jam stream next Tuesday 8PM UTC+2 https://twitch.tv/jestercraft_tv
Looking cool! Remember to join our game jam stream next Tuesday 8PM UTC+2 https://twitch.tv/jestercraft_tv
Looking cool! Remember to join our game jam stream next Tuesday 8PM UTC+2 https://twitch.tv/jestercraft_tv
The jam is about to be ended soon! Less than ten hours left to submit your game!
HEADS UP EVERYONE! Remember to submit your game before the time runs out!
If you haven't started yet, you can go and start creating your game right now! You have more than enough time to make a game in couple of hours and submit it for the jam. Don't aim for perfection, aim to complete something!
The games will be played next Tuesday UTC +2 on Jestercraft Stream, follow the channel to get notified when we go live: https://www.twitch.tv/jestercraft_tv
It's happening! One hour left until the start of Jestercraft first game jam!
Hop into our Discord and let's prepare for the jam together. The jam will be streamed as well!
Discord: https://discord.gg/hdZXeMJ
Hey everyone!
Next livestream is: November 20th Time: 20:00 - 22:00 (UTC +2) twitch.tv/jestercraft_tv
We will be making a game from scratch with Construct 3, follow our channel and hop in tomorrow!
Also if you use Discord, hop into our channel here: discord.gg/hdZXeMJ
Greetings everyone!
Decided to start writing a devlog from the ground up from my experiences in making a game on itch.io. For past couple of years I've been learning to use Construct 3 to understand programming logic and how a game should be structured (in code). So far so good, the learning process has come into a situation, that I could actually start creating something "real".
I've been in the game industry for almost ten years now working as an artist, designer, project manager and producer but never had a chance to do programming. Of course I've been releasing games for mobile and PC and seen the "both sides" of the industry. Now, when thinking what kind of a game should I personally make, I'm struggling to make the right decision. ... Why?
Game industry today is focusing more and more to mobile game development, since that's where the money is. Of course mobile is much more casual friendly, which in most cases means that the players are not seeking for "deep experiences" from the gameplay, it's more of an "something I can do while waiting a bus". PC gamers, of course are the opposite, who seek deep experiences from their games and something, in which they can put hundreds or maybe thousands of hours game time.
I personally fit into the latter "focus group" and I'm always trying to seek that "one game" which I could dedicate my time to. I don't even know anyone, who plays casual mobile games, I personally don't play them and I have no idea what kind of person does so. So how could I be able to create entertaining casual mobile games, if I don't know anything about them and don't understand their player?
I've been trying different kind of casual game mechanics, but end up being uninspired from them and keep on thinking of different PC games I could be creating. So the question is, should I just go with PC games and do what I'm personally interested, or try to follow "the money" to mobile?
What are your thoughts on this? When answering, stop for a moment and think that if you're supposed to make the living out of making games, what would be the best option and why? It's always easy to say "follow your dreams" and so forth, but in the end, it's not that simple. Or is it?
And hey, remember to join my gamejam next weekend! It's 24th of this month and will last for 24 hours! https://itch.io/jam/jestercraft-game-jam-1 Hope to see you jamming, have a great week!
Greetings game jammers!
We're going to start our first community stream tomorrow! (Tuesday 13th UTC+2) Follow our channel here: https://www.twitch.tv/jestercraft_tv
After some game development and other fancy stuff, we're going to have a rookie SMITE 1v1 match. Hop in tomorrow!
Remember to hop into our Discord channel as well, if you have not already: https://discord.gg/hdZXeMJThe first Jestercraft Game Jam will be streamed as well. Looking forward in seeing you in our stream and especially on our up coming game jam!
















