Thank you! I put a lot of effort into getting the gameplay feeling just right and I had to reduce the scope of the game from 2 minutes to 30 seconds. Though with the support I'm getting, I may be adding more levels in the future.
jedizombiekiller
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Not bad for a first game on Itch.io. I like the plan to have the game be hard, but I feel like the controls are a little too unresponsive. There's a balance you have to achieve when making these rage games and I feel like this leans a little too much into the unfun side. I think increasing the player's friction and making his hitbox smaller would improve it in that aspect (maybe it's explained by the character wearing slippery soap shoes?)
It would also be a little more interesting with obstacles to place difficulty not only on platforming but trying to avoid things.
Thank you! I'm you enjoy the music and art as those had to take the sidelines for a while during development (Had megalovania as the music playing for most of the development time lmao).
And i'll admit, not being able to restart the level after the time limit was somewhat intentional as it would artificially increase playtime for an already extremely short game and allow you to see the cutscene at least once. I think I could only do that for this game but even then, I might find a better solution.
