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JBJ_3Dart

22
Posts
4
Followers
3
Following
A member registered Jul 20, 2023 · View creator page →

Creator of

Recent community posts

Hello There,
WHAT A PERFECT GAME!
You guys did amazing. REALLY!
I thought the art was beautiful and the gameplay was super enjoyable. The controls were responsive, and the ball and character physics were great.
The tutorials embedded in the scenario make learning the game intuitive and fun, as well as encouraging exploration.
Congratulations, everyone. Regardless of the outcome, for me, it's you.

Eae gente,

QUE JOGO PERFEITO!
Gente, vcs mandaram bem demais. DE VDD!
Achei a arte linda e a jogabilidade é super gostosa, os controles reagem bem e a física da bolinha e do personagem é muito boa.
Os tutoriais imbutidos no cenário faz aprender o jogo ficar intuitivo e divertido, além de incentivar a exploração
Parbens gente, independe do resultado, pra mim é de vcs.

Hello There,
What an experience! Very unique art direction with a very fun mechanic (the eye following the mouse was a really nice touch).
The audio of the levels made me feel like I was transcending too.
I was just a little sad that the levels progress regardless of whether you miss or hit the circles (for me, it took away some of the player's agency), but otherwise, I thought it was a very good game that could easily be expanded into a full game.

Hello There,
It's a very creative game, folks. It fits the theme perfectly.
Congratulations on the scenarios and animations, putting them all together in four days must have been a real struggle.
The only thing I can point out is that the hints at the top of the screen sometimes end up directing the player down paths that aren't necessarily the solution to the room, which can cause some confusion.

Otherwise, I found it a very interesting game.

Hello there Jasser,

Thanks for the review and comment, your idea is a good suggestion to increase the game feel!!

Hello there Kazmord,

Thanks for the review and the comment!!

Hello there SWiggityCricket,

Thanks for the review and the comment, we reflected on the issue of vertical or horizontal controls, but we decided to go with the horizontal to bring the idea of playing a piano (where the keys are horizontal but the sheet music is vertical)

I LOVED YOUR GAME, GUYS. I thought it had a fresh and interesting twist for a roguelike. Having the ability to change your skills mid-loop adds depth to the combat system.

Congratulations on your work.

My only suggestion is that perhaps the balancing could be improved (I have the feeling it's impossible to beat the four-attack-in-a-row insect with the Snail-02).

I personally have a soft spot for time-sensitive games, so this one gets some extra points.

But without a doubt, the parry noise was the highlight for me. It was very satisfying to slow down and ricochet three bullets in a row.

I loved the game, you guys did a great job.

I loved the idea of using the cyclical board from board games in a battle game.

Very fun, and with a very striking aesthetic (a mix of Don't Starve and Hollow Knight).

My only gripe is that sometimes the die gets stuck in one of the trees and ends up not rolling properly (I rolled 1 three times in a row because of this, lol T.T.)

What a beautiful game.

It's a complex game despite its cute appearance. It's really cool that you added a store where you can buy recipes.
A very well-made game, folks.

I liked your scenario, guys. Although it's simple, you can immediately understand what each piece of equipment or panel does.

I ended up dying because I don't know if it's possible to fix the ship's battery (every time I take out the old cell and put in the new one, the damaged one goes back into the engine).

I think it was very well done for such a short time. You did a great job

Congratulations on the game, guys. I found it very creative. Seeing the snakes moving really tickled my brain.

My only suggestion is to perhaps add some indication of the planets' gravity zone to give the player some kind of feedback.

Otherwise, congratulations.

Hello there, beautiful art in the game!
Only thing is that when i played, was impossibleto gain coins

Hello there, I like the post-processing effect in the camera, and the lighting was very well done, indicating the path that needs to be followed.

Hello there, a good game of chess, for some reason I thought all the pieces were going to move like rooks lol (but they have normal movement. Nice Ai too, great job!

Hello there, for some reason, when I click to start the game, the only thing that appears are red lines with some blue squares. Was that the intention ?

Hello there, I had difficulty finding the controls or keys that controlled the character, is it possible for you to add the description of the games page?

Hello there, I thought the idea was very different, but I think it needed to be communicated because certain things happened, like the floors disappearing.

Hello there, the mechanics of the lights are very interesting and it's fun to discover the interaction. Great job!

Hello there, the application of a time score is very nice, unfortunately the character gets stuck in several invisible corners, which ends up hindering the climb a little.

Hello there, I liked the idea of your game, besides having easy mechanics it could easily be expanded into something more complex. Great work.

Hello there, I loved the atmosphere and visual style of the game, it's a shame it doesn't have much interaction.