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I LOVED YOUR GAME, GUYS. I thought it had a fresh and interesting twist for a roguelike. Having the ability to change your skills mid-loop adds depth to the combat system.

Congratulations on your work.

My only suggestion is that perhaps the balancing could be improved (I have the feeling it's impossible to beat the four-attack-in-a-row insect with the Snail-02).

Thank you! We wouldn't mind expanding the game to add more depth to swapping out the actions and such. Yeah, we could have done with more balancing , so will keep that in mind for the future