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jay_hugo

114
Posts
3
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1
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13
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A member registered Feb 06, 2021

Recent community posts

I dont like fnaf games (the actual gameplay) but I like your art- sadge. I'll play it probably whenever I can be bothered-

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The game or your dick LOL (sorry I saw a joke and just had to)

This game is great! I've already responded on the actual game page, but I really enjoyed this game. I love the amazing art done and style chosen, but that isn't what impressed me the most. It's the fact the game functions so well! For a game jam and especially hugo_table's first game ever, the development and testing put behind this must have been extensive. Alongside this, the game style being like a "flash game" works so well, and it is genuinely a fun game. If there wasn't porn in this game, if I were younger I could have easily imagined myself playing this on cool maths games or an equivalent site. 

**A wild Hugo appeared**. Yeh certainly feels like a flash game, so well done! it's also nice that it's planned already.

I'm also aware that games take a while to develop, even for something "simple" like this. Unfortunately, people can't really see the effort behind games since it is all code, but I can just imagine the development and debugging you've done behind the scenes to make it function this well. For a game jam game, I'm really impressed that there are no noticeable bugs so far.


now-
TAKE MY MONEY!

Huh? Where did this game come from! It is a really simple game, but it works and it works well! Are you sure you've never made games before because wherever you learnt how to make games obviously did a great job! I'd love to see more simple games like this that do one thing, but they do it well. So well done!

If I were to criticize one thing, it would be the whole condom sex system and just in general how to activate a sex scene since I haven't found it very clear on whom I should and shouldn't show myself too, so maybe a tutorial at the beginning would be nice even if it were just a GUI giving basic information but other than that it's great! I really hope to see more games from you!

Other than the actual game situation, I love the art style, and it really does bring together the game! It looks so good! After I finish this review, I'm certainly going to follow a twitter if I can find it on your profile.
Is itch.io a good place to donate to you? I'm unsure how much cut itch takes from game sales, but id love to make a donation! 

Accidentally posted a normal image

Currently the creator does not accept card payments and only paypal

Happens all the time with new games you have to download through your browser. Just click download anyway and it should work.

This^ i can use paypal but it took me like 5 mins to setup since i just use card mostly

nah all good! Im assuming it slipped by due to it being developed on computer and not mobile (duh) so it was just something that wasnt thought about but yeh. Adding a tutorial or something in the menu would be fine or some tab during gameplay where you could just see what everything did. Although less needed for pc it wouldnt be a bad idea to just add something like this to both versions either.


Looking forward to any future updates! Great game!

Heya! Great game but i just wanted to make you aware of something i seem to have found that i think needs adjusting.

so im on mobile for context and when i try to look at what the items do i am unable to since i have to click them to see what they do but that also makes you use the item so you can read it for like half a second then it gets used. I did realise what everything did after the first game but i did lose my first game purely because i didnt understand what they did. If this isnt something that could really be fixed easily you could add a "tutorial" in the menu just explaining what all the items do? 

<3

I played the game using the download instead of the web ver if this helps.

also i do have a quite good pc (not that i think this is necessary) so that may effect it?

Just throwing out ideas here but it may be if you are using an older pc it mar run on 32 bit os

im using windows 10 and it seems fine on my end

oh also if you guys have any twitters id love to follow them related to the game or not

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Honestly one of the best H-games i have played.

First of all, I just want to tell your whole team how good every part of the game is. The game design is great, and the game is very well put together. The design is clear enough that, for example, the map is very logical and won't confuse players. Additionally, the writing is very good. I should probably focus on the other parts of the writing, but the starting part when we got to the h-scene was hilarious.

The programming in this game is really fluid, and everything functions super well. For a beta, I usually expect quite a few issues with the actual coding, where even if stuff is functioning correctly, it may not function super fluidly. Yet, it is clear to see your passion for this project and your skill in putting everything together while making it work so well so early in development.

As a pixel artist myself, I know how much time and effort pixel art actually takes. Considering how many pixel art assets there are in the game, they are all great. It just shows your skill with pixel art and how much time you have put into the project.

The general art in this game, is super professionally done, and it鈥檚 an art style that I really enjoy. There is nothing I can say to give you input since it's already so perfect! I look forward to seeing more art from you!

And of course, you, Poruparu. Firstly, I'll just mention this: the character designs are amazing and more than perfect in my eyes. Yet what I want to focus on is the amazing team you have put together and how it's very clear that, without your effort producing this project, it wouldn't have come together so well. I can't wait to see more from you and your team with this project and your future ones too!



Now, the improvements that I could think of while playing the game. These are purely parts of the game I thought you could improve in future updates. I am well aware that the game is unfinished, and some things mentioned may already be planned and will likely be changed in the future:

during the h-mini games, I would say, make the lust-bar semi transparent so it's easier to see where you actually are within the lines (image 1)

I assume this is already planned but instead of this blue base character change it to the person you play as. (image 2)

May be nice to be able to click on certain boxes or whatever during general
exploration time and be able to find (for example) a dildo, and it ends up leading or gives a task that will result in another h scene. Maybe in the example below, you would have to find a chair or ladder or something before you can open the box and find it. (image 3)

also small edit: As much as I can play on the computer, I feel like this game could be ported to mobile, which would increase traffic to the game because it deserves so much more exposure.

unless for whatever reason when you get so fast the timer just breaks

on my winning run i think i encountered a glitch with the timer lol. this is a 2:05 time from everything i can tell, but it in technicality probably would invalidate it

Thousands of hours of mine sweeper.


Thank you for your response. ill try get it running on joiplay or whatever way i can figure it out but for the game running hot it is very possible but i guess most of that issue really comes down to how your phone runs. i have a quite old phone so if i could get it running id be a good test to see if it did XD the resolution may affect it thought of course and although my knowledge on porting to mobile is basically nothing if that were the case a fix would probably be either have a menu where you can change quality/resolution or if you wanted it to just change for specifically mobile (that you probably would want to do in this case) just make a duplicate of the game and just lower the resolution and upload that for apk. for controls wise and everything there should be no issues there since from what i know every major rpg maker or equivalent games have in built mobile support.
if you were wanting to give mobile support a try i know you can run mobile applications on this thing called bluestacks so you can test whilst still on pc.

Hey! Im assuming this has already been asked but after a quick scroll i couldnt find anything but would a mobile release be possible? If not im going to probably play the game anyway on pc but if it were possible i think a mobile release would be appreciated to quite a few people

Pog

maybe next to stores have like some rune on a rock or something that allows you to fast travel.or of course you could somehow implement a sex scene into fast travel.

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For full transparency, this review has been written for the gameplay up to the first boss. Following content, I have not reached yet.

"Kiki Quest" is a game made by Dori (Nekori) and revolves around kiki, a rat girl, and is accompanied by her friend named Lilly (a frog girl), who, similarly to Pok茅mon games and referenced in the same way, is obtained from the "professor." These two go off and enter a cave, where they have to solve a few puzzles. After getting out of the cave, they see a goat (maybe wrong) girl who is in 'trouble' getting taken advantage of by a bunny boy and two bunny girls. Oh, no~

The graphics in the game employ a detailed, soft art style, which I find enjoyable. I've never seen an art style done like this in the games I've played, and it has a charm to it. Notably, many draw inspiration from animals, such as spiders, dogs, and bunnies.

The gameplay is well executed in its movement mechanics, using upgraded movement mechanics compared to many other RPGs, and is performed very smoothly. The path is relatively straight so far, with not many deviations from the path you're meant to take, so it's quite hard to get lost. In some parts, it's not super clear, but it does link to the story, which is why it's not super clear.

Although many NSFW images are available through playing in battles, the game has a great story that is not usual for a game like this and often has one or the other.

I will say I am eagerly awaiting a mobile release of the game since that is the main device I wish to play most of these games on.

In conclusion, I'd say "Kiki Quest" is a commendable game for what it aims to be, and I'm eager to delve deeper into it. I look forward to seeing where this project goes as well! 

Overall, I'd rate it 9/10 thus far. A fantastic game!

It doesnt work. For an android downloads it needs to be a .apk file not a .zip and/or .exe file sometimes you can put the apk within a .zip file but its not recommended. Hope this helped! Im exited to play!

-note ofc uninstalled now and reinstalled and it works fine just ofc save files are gone

Hey @Multby6 not a huge issue for me since im more tham happy to play the whole game again but when i was trying to update from 4.0-5.0 i got this error through. (Android)

I actually really enjoy this. What i was thinking through this though is i would love to have something like a story to it. Maybe past certain points and/or taking different paths could change the story somehow. An example could be if you go down an alleyways instead of the main path you may find healing but it may be more dangerous in its tiles and if caught by someone down the alleyways (naked) they may give you a different scene and continuing down the alleyways path you get another choice to go back to the main path that is go over the fence that does nothing and continues the path or you can go through a hole in the fence that upon doing so you get stuck in it and maybe someone goes behind and has their way. After the scene is over your skirt gets ripped (if clothed) and you continue. As well as this maybe skill point tiles that only certain actions/paths can be done with certain skills. For example you may need 5 athletic points to jump over the fence rather than going through that takes none but once again going through isnt the ideal route

omg not dead?

I could write a large paragraph but really all i want to say is i completely agree with you (and any other devs of the game im not completely familiar).

I mean really all needs to be said is the past year and years in general have been rough on many people for many reasons. For example the Ukraine war but as well as this game development does take time and i although am not a game developer have a higher understanding since i have worked on game development in the past (non official or major releases) so i understand it isnt just as easy as shove some stuff in.

And i mean as you yourself said and as i personally wanted to mention grammar and spelling does not matter. As you can probably tell im not the best at spelling or grammar yet expecially on a porn game this is not necessary and your writing a story for people to fap too. If it was a major issue and/or you wanted to go over the writing after the whole story was written thats fine but the world wont end if there isnt an apostrophe or a typo saying "boat" as "baot".

Anyway hold your head up high and stay strong! 

go back to the starting area by taking the boat in the bottom left of the town and then return into the ruins.

This is the best game I've ever played. The ending was so good, I cried. The story was so deep! They should repoll game of the year just for this game. It really deserves a Grammy for its performance. This is the best art piece the world has ever seen.

0.0.4

Heya! Sorry for taking a day, but for 0.0.4, there is a clear improvement. More rooms, seemingly. I don't know if I was just lucky in 0.0.3, but multiple paths, with some leading to dead ends. I'd have to check, but the gun seems to have been nerfed a bit. That is a good change, I'd say. Also, it seems more mobs spawned, which also brought up a bit of difficulty. Of course, no hit for me still because I'm too much of a gamer, but still noticeable. I have a few suggestions, but this time I'll message them over Discord.

Once again, great work!

0.0.3

Love the update. I don't know if you did anything movement-wise, but for some reason, it seemed smoother. Also, nice to see the level generation is working well! Honestly, everything done in this update has no faults and is a clear improvement from 2.0, and it's instantly noticeable.

Just while playing and between my last comment, I did come up with a few ideas that maybe you could explore in the next or far-future updates:

  • Maybe a charge shot for gun types. Through playing, I was always wanting to hold down the shoot button to charge a shot that, of course, took some time but did more damage. Maybe while charging, your move speed could be reduced by half or something.
  • Of course, this is more for a future update, but I'd be quite interested if the world had a story behind it. Certainly doesn't need to be "deep" or anything, especially for this genre of game, yet maybe you could do something where somehow you got trapped in a cave filled with monsters and they all "want you."
  • Once again, more of a future idea, but I'd like to see some smaller rooms. Actually, of course, with this sort of game, bigger rooms are really better, but I would like to see the occasional one-screen room.
  • Boss room: Of course, as I can visually see, you have an endpoint of the level set out, but like the games it's based on, maybe a big room with a boss. I mean, another idea to make it more unique is you don't actually have to fight the boss on a floor, but if you do, it provides a benefit. Of course, like on some of the floors, make it mandatory to do so, though.