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Thank you for your response. ill try get it running on joiplay or whatever way i can figure it out but for the game running hot it is very possible but i guess most of that issue really comes down to how your phone runs. i have a quite old phone so if i could get it running id be a good test to see if it did XD the resolution may affect it thought of course and although my knowledge on porting to mobile is basically nothing if that were the case a fix would probably be either have a menu where you can change quality/resolution or if you wanted it to just change for specifically mobile (that you probably would want to do in this case) just make a duplicate of the game and just lower the resolution and upload that for apk. for controls wise and everything there should be no issues there since from what i know every major rpg maker or equivalent games have in built mobile support.
if you were wanting to give mobile support a try i know you can run mobile applications on this thing called bluestacks so you can test whilst still on pc.

I appreciate the information! I may look back to this if I do decide to work on more active mobile support (and if that is necessary). Good luck getting it working, if you decide to do so! :)