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Jaoly

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A member registered Aug 03, 2019 · View creator page →

Creator of

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Thanks for the positive comment ☺️

Now you are making me confront and fight my imposter syndrome ^^ 

Thanks for the awesome positive comment. Maybe I should consider polishing and iterating on this idea with a score indicator.

Thank you, your comment made my day. I really didn't think anyone would play my game for so long :D

 When you pick up the loot when you are at max health, the max speed increases.

Thanks for the feedback, I feel like I couldn’t explore the full potential of the idea but glad you liked it ☺️

Yorum için çok teşekkürler. Oyunda o kadar çok 3D model spawn ediyoruz ki Unitye bu kadar işkence ettiğim için ben utandım 😅 WebGL build de almıştık da browser kaldıramadı tabi 5 FPS falan çalıştırıyordu. Çıkarılan ders, biz köyümüze 2D game deve geri dönüyoruz 😄

C'mon, never be ashamed of trying. That is a very cute character.

Thanks for the comment, it was indeed Cinemachine :D I guess I should experiment with the parameters a little more.

Thanks for your kind comment. I regret that the game was so rushed out, being able to walk on the water certainly contradicts all the gameplay mechanics. Putting a drowning mechanic without an animation felt wrong but now I see that it was a bad decision 😀

Thanks. My sister did the art actually, and given that this is her firts attempt at pixel art, I think the end result is pretty satisfying.

Thank you for your kind comment. We planned more sequences so that your actions would have greater impact in the end but we could not finish implementing that in time.

Coming from the stream, I am a huge fan of your game right now and I think this is the Stanley Parable of the Jam. Sometimes I question the routine of my everyday life so, I'm into everything that takes a go at it. Keep up the amazing work!

This is by far my favorite game in the Jam. You can argue that you have no control over the next chess piece you will transform to but I felt quite in control. Nonetheless, it was unexpectedly fun to play and definitely can be made into a standalone title. By the way, I think that it was very hard to come up with something fitting very well with the theme of the Jam  and still make it fun to play so I definitely wonder what the winner game's core idea will be. Keep up the good work!

Until you make an observation, the cat is simultaneously in and out of the box :P

Cutest pixel art I've seen so far in the Jam.

Great Job!

I can't believe for how long I played this game.

Weirdly, fun?!

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A post-processing effect in a 2D game? I really do have a lot to learn.

Loved the idea, great execution, a bit hard to play though.

Great Job!

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(A screenshot from the game, it doesn't load appropriately for the time being.)

Did I do it ? :)

Loved the grapple though it is such a hard mechanic to design i think.

Great Job!

This is not a "game" though, it is so incomplete. I did not spare enough time to complete it, sorry. Just rate the art and the idea, if you please.

You were not supposed to go that far lol. I thought the game could end after wave 7 or something but did not implement it. I can see the consequences now :)

I couldn't imagine my game getting such a kind and encouraging comment. Thank you!