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JaneWaffle

212
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1
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A member registered Feb 15, 2020 · View creator page →

Creator of

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Try out my game and leave some feedback that would be very appreciated 

Try out my game and leave some feeback that would be much appreciated 

Damn what a shame. Would you like to try out my game and leave some feedback that would be appreciated 

A neat platformer with  killer soundtrack.I like the idea of the chracter shrinking as they take damage .  I could not  get past the second the stage when the second gate when down for some my character couldn't get through the invisible collider .

How do you create server in order to run the game . I clicked both brackays.exe and the brakays console . exe and all i see is get cookie button and empty player name 

A cute gaming with neat soundtrack.  The animations for the buttons moving up and down are really sell the frantic nature of the game. The button/s prompt  to take the product where  at first unituitve but I later figured out that you needed to press all of the buttons to fill the cart. The game feels it could be realy fun and chaotic  party game where you compete with the other shoppers for limited slots 

Nice game with  decent ragdoll physics . The dragging mechanic is a bit inconsisitent I was able to get to somewhat to work .A improvement I would suggest is an ability to pick up and throw the plates to distract

Would you like try out my game and leave some feedback that would be much appreciated 

Would you like to try out my game and leave some feedback that would be appreciated 

Try out my game leave some feedback that be much appreciated 

Neat first person  game with intresting abilities .The ragdoll physics when the enemy is shot .Some of the enemies are colored  pink and blue whichis jaring because some of the enemies have textures .Reloading takes too long as the game level is small and there are tons of enmies on the map 

I like the voice acting of the main character glorbo. The sprite for the background ,main and enemies are good . The turn based combat where you have to move the character to the range of the enemy adds depth . One thing that could be improved further is having a map in the UI as it is very easy to get lost and with enemy spawn rate it can get quite frustating getting back to the ship 

A nice game with engaging sound effects

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I liked the  cozy looking paper assets that   blends really well with the relaxing music . The overall cozy atmosphere vibe contrasts well with the challenging game play having to control the velocity and direction of the jar towards the biscuits spread throughout the level .Overall an enjoyable game 

A challenging game with a good soundtrack. I wish there was a way to upgrade my weapon in terms of ammo , clip ,damage , or attack speed   . At first I could not figure out how to reload my gun which is really annoying since your clip can run out

Pretty challenging platformer with nice and inuitive control to boot .  it hard spot the gate when you steal the diamone so you waste time looking around the dungeon .   My suggestion is add a gate assets with the steel bars initailly lowered so the player can easily figure out where to after they steal the diamond

Nice sprites for both platforms and the main character  . I couldnt figure out how to reach the second platform . The jump and movement feels way to floaty and lacks any sort of wright making it really hard to time the jumps 

I love the horror and grimy visual of the room  and the posters on the wall adds atomsphere . The musis contrast well the horror atmosphere of the room .I wish there was ui indicator for much item cost in terms of money and maybe a way to figure out how much monster would sell it in the ui .More monster variety is also needed just so the game does not become repetitive 

A very relaxing game with nice soundtrack .  The game progression is a bit slow to reach the next level of biscuit . My suggestion is to add x4 and x8 to make progession faster and or to have streak multipier when the wheel lands on the same color many times 

You have to kill all the enemeis to open up the gate on the left side that will lead to the second supplies 

Challenging game that is hard to first to progress wish there was sound effect when you get hit by the walls and enemies 

Nice music  with really nice lively assets . Would have done better if the game had a tutorial level I had a hard time on the first . It would be much appreciated if you try and give feedback on my game 

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Download the three game files(The game files are split due file size limitations ).Once you have downloaded the three game files open part 1 and extract to a folder . Head to  the windows folder and run the exe  

Nice shader artstyle . The music and the sound effects are good . I couldnt figure out how to attack it said spacebar but does not seem to work 

I was thinking of making it more wave based but i opted for simpler just spawn enemies until limit. 

I like the soundtrack of the game so far . The game controls feels a bit off for me 

Nice game with good animations   could use work on the death animation look weird 

Rmb-Block

Space-Roll

Lmb-Attack

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I saw the feature on easy. It is not really needed on easy with four cards slot  but is much needed on normal which is the in between difficulty of easy and hard. It is understandably for it to be not there in hard and historical difficulty. The shuffle advisor card as an advisor feature needed on medium in term of balance 

Another thing that would help in giving more flexibility and balance would be the ability to permanently remove a card from the deck thus preventing card clog. this can be balanced by one limiting the amount of cards that can be removed and/ or by costing one party resources . There is also needs to be 

The lack of hand size (3 for medium) , the random cards along with one action every month makes the game difficult surviving as the SPD. I believe in making the shuffle leadership card as an advisor play allowing the player more flexibility while also making thematic sense in what you playing as 

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I got confused at the start as there is no ui indication if there was valid placement of a chosen  card.  It took me some time to figure that you needed to right click to deselect a card

Would like to try out my game and leave some feedback

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Thanks for playing the game.What fps were you getting on your computer and is it low end /medium/ or high end computer/laptop