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jamss_fr

100
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A member registered Nov 02, 2021 · View creator page →

Creator of

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Felt really polished and I loved the art :)

rip o,o

fell in love with the walking animation!! also really cute concept with great execution. wish that when i died, i could go back to the start of the level instead of back to 3 minutes though haha

Thanks! I was messing around with putting in an audio cue for anger, but ultimately didn't have the time to balance the difficulty that way. If I keep working on the project outside of GMTK I'll definitely add that!

Really interesting concept!

Hehe thank you!

Thanks! I worked on keeping the scale manageable for this year haha

aww ty!! that means a lot :)

tysm!!

Thank you!!

Thank you!! Had a lot of fun drawing everything :)

I really enjoyed this! It was an interesting and clever concept that I enjoyed playing a lot. Like the other commenter said, the art style works well for the game's overall vibe and theme. My only two critiques would be that at least on my display, the tutorial font was a little hard to read, and that the game might not be super replayable (although that's not too important in a smaller game jam project like this). Really liked it!!

Thank you so much!! It means a lot that you said it felt polished -- that was one of my goals to improve on this year :)

thanks! as i mentioned in some other comments I ran out of time before implementing that feature lol

thank you!!

trippy! reminds me of superliminal, haha

thank you! my original plan was to add a warning of some sort but i couldn't decide how to implement it and ran out of time :(

haha nice! and thanks :)

i love the way it looks sm! i also love the wordplay in the name lol

tysm!

really fun! I love the whole aesthetic and the atmosphere of it all, super cute. I also think the concept is really neat! Keeping a fire alive is a cool take on the theme. 

I loved the graphics and the whole atmosphere was super cute as well. Really interesting concept!

lol tysm!

hahaha tysm! i was considering adding a sort of indicator but i wasn't sure how exactly to implement it and I ran out of time :(

thank you so much! :)

cool game and i like the small resolution style! only problem is that makes everything a little hard to read/navigate, but I got the hang of it after a while!

really cool idea and i'm a sucker for deckbuilder games so I had to try it lol. i like the concept a lot!

对不起,我的中文说的不太好,但是我很喜欢这个游戏!整个游戏都很可爱的

i thought it was a pretty fun game and i like the visuals! i love the concept of randomizing platforms with different effects, but I felt like since you could just resize them however you wanted it was a little easy at times. overall a really solid game though!

a cool idea and i like the visuals a lot! i had fun deciding how to upgrade my character. however, I think the player sits a bit low on the screen (at least for my PC) and sometimes when I jumped it was a little hard to see the rest of the layout. also on the description of the page you wrote shift to jump but ingame it's space! no biggie, as you have ingame instructions anyway. cool game!

thanks!

really good execution -- it looks quite polished, especially for such a short jam! this is often the case with jam games but I didn't love that I had to read the instructions in a big page and then remember them to play. in the future maybe you could add a tutorial round if you're still going to work on the game! overall I thought it was cool :)

such a cool idea and i love the way the pixel art changes perspectives when you scroll too

such a cute game! i love the art style and it was so fun

i liked it a lot! cool idea and i wrote my tag at the bottom of the screen lol.

THIS IS SO COOL

beautiful

fell out of the map one time :( it's fun though and i really love the cats :)

Thanks! My goal was ultimately to add some of that extra spice but I ran out of time :[

Thanks for the feedback :)