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Jamplay Dev

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A member registered Feb 10, 2023 · View creator page →

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Hi, dude, I thought you might like to see the design I did based on yours, I uploaded on Deviant and I gave you some credit: https://www.deviantart.com/jampleyart/art/S-Player-1-Strip2-1047090613

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I think the camera should be further away so you can see more of the level and the enemies should be higher up, so you have more time to react to their attacks. Maybe some powerups to spicy it up a bit. keep up the good work!

well, I guess I just let it be, it doen´t seem to cause any issues so far, other than it being weird. Thank you for trying to help.

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it does not show up in the control panel. Ok, this is hard to explain: I just realize that what I deleted was not the game exactly, but a file with the name of your game that doesn´t contain your game. I have deleted the file many times on different occasions, but it always comes back on my desk. And something very weird is that it contain the files of other programs of my computer, like a PS2 emulator. I found it really strange when I found it that the save files of Emulator were deleted several times with no explanation, and it turned out that I deleted them by deleting the file with the game of your game. 

No, just the normal way normal: right click and delete.

hi I downlaoded your game some time ago and Idk why when I try to delete it it just comes backs, do you know why that is? I deleted like 5 times on different days and it just comes back randomly

no xd

Hi again, I´m sorry, it toke me this long to replay the game, I'm awful. I just played it tho, and it was very fun. Let me know if you publish a sequel or plan to make similar game.

It´s like my game, but my santa breaks the anvils with snow balls. Your floor is way more resistant, I´ll give you that xd. 

I agree. Also I´ve been playing a lot of NES game lately that´s why the game looks like that xd, I also didn't have much time

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There´s a bug when you press down to make the item fall faster, when you do that the next item falls fast too thought you are no longer pressing down. It was an ok game xd.

AAAAAAAAAAAAAAH! I believe in Santa again, Santa is cool again!

Santa said that I saved Christmas!!!!!!  I can die in peace now.

I got busy and only had like day and a half to make the game xd. I'm not sure I´ll add the jump in the future, but I might, I already thought a jump might be good, but I didn´t have time to test take. I wanted to add some power-ups. And yes, the graphics aren´t the best and it needs a background, you totally right.  Thank you for playing.

the game is pretty good, I like it a lot.  Only in a dream can an anvil be a prize xd. 

I won

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Thank you for playing and thank you for the feedback. Oh, yes, the game was made to be played with both a  mouse and a keyboard, I have never tried it with a trackpad, I'm not even sure it's possible  to make a good control skin that works with a trackpad. Also, The idea of the yellow and white bullets is that you have to combine them to optimize the damage and also that you can keep shooting while charging because I don't like to stop shooting to charge.  However, some people find the white bullet not that useful, so I guess I have to tweak it.  Oh, and the browser versions looks weird and you see white things poping up and down, Idk how to fix it.

Pretty good puzzle game, I think the graphics cool be better, but that my major complain, I like the mechanics, keep it up.

Glad you liked it, thank you for playing :)

i'm taking another shot xd

he he, it's ok. Now I have to work on making the white bullet more useful, thabk you for the feedback.

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In the menu, you can select the option "how to play" and it tells you the controls, alternatively you can press the pause button and it shows you the controls too. Only tells you the controls for the mouse and keyboard tho. Also, in the level select, you can test the controls before playing.


Btw, you can disable audio and change your character's colors on the "options" too.

thank you so much for playing my game, youe feedback means a lot to me. Sorry, did you play with a mouse and keyboard or with a controller?  

sounds awesome, keep it up

I like your game, it reminds me of Vector, and I ended up playing it for like an hour xd. I think the level design is pretty good, at first I thought it was too simple, but the more I played it, the more I realized how many small things you can do to optimize your runs. The only things that I would add are: more levels (thats very obvious, I think); make it so you can hold the run to run button before the game starts, as it is right now, you have to hold it after the game starts so your character runs, and that's not ideal, I think. Also, new obstacles and mechanics, but I don't think you have to do anything  fancy, I like the simplicity, but that's just me.

What do you think of the results? Did you have fun, guys?

yup, this is this is definitely a game you can kill time with.  like Diakon said, an option to swap a piece for another would be a good quality of life improvement. 

not sure what I just played, but I played it xd

bugs and mechanics mostly, I want to make sure everything I've been working on is solid before continuing. 

thank you, that worked!

glad you liked it. And yes, I just feel that I limit myself by using a square resolution like the old games, it was hard to design the level with a mechanic that allows you to jump really high and far. It doesn't looks off tho.

I don't care, they don't believe me, I got to the end and I saw UFO. I would like an endless mode and multiple endings, for example I tried to bomb the last floor and that didn't do anything, but I was like, if there is a secrete last floor here, I'm going to lose it xd. great game, I don't usually play stuff like this, but I kind of lost track of time.

decent games with good ideas, I just would like t to be a bit faster, but idk if that's like a limitation of 70's games or something.

nice, if you add a save system and new levels, let me know xd.

Glad you liked it :)

Ok, the best game of the jam is terms of Era feel, in my opinion. regardless of what many people say, one of the worst aspects of old games is how unfair they are and how they just tell you fuck you and start the game all over again because you suck at this. To be honest, I think this game is more fair, and it's very good, but I don't think I will finish the game, I got the the temple's boss, lost, and I was took back to the beginning.  Maybe that was the last level or I was close to beating it, idk. I still think it's an amazing entry tho.

the fact that you can't move left or right unless you jump first makes it interesting, and there are always people who like to suffer with hard platforming xd. I'm not a bit fan of the aesthetics, but good job.

hahaha I forgot to fix that, I think you played the browser version, I had a hard time making that version.  I took out the full screen option from the browser version because it doesn't work there, Itch.io has a option for that, but I forgot to stop the "hat" from going down, sorry there was not a secret option xd, but now you know what it was supposed to be.

not like the underground parts of Mario, I wanted to add something similar,  but I didn't have time. In some parts you can jump onto walls where camerad cannot see you and go above enemies, if that makes sense.  Also I might have to add a time score system or something like that xd. 

Thank you, I'll definitely add  more stuff later once the jam is over, I'm actually working onit now, I have a lot I want to do.


 You don't get any rewards for saving coins sorry xd, but you can keep them once you beat the game and use them in another playthrough(you lose them all if you close the game tho, no save system xd). Also I'm curious: did you find any of the coins and hearts hidden in rocks that you can break with coins? Or did you find the two parts where you can skip fighting with enemies by jumping on top of the walls?