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jamieEGB

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A member registered Nov 06, 2018 · View creator page →

Creator of

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Thanks for getting back to me Nightmare and hope you are well! Sorry it has taken me so long to reply myself!

I'm finally able to dive into this and Diablo/BG is the type of game I've been wanting to make, but in a Cyberpunk/Dystopian setting akin to Fallout/Syndicate :D

I'm a level designer by trade, and dabble in some pixel art and modelling from time to time, but programming is by far my weakest point. So with that said, would it be possible to create a fully functional game of Diablo/BG ilk without touching the Lua side of things?

I also noticed the Character Editor states it currently supports characters from PV Games and Laserwolve Games but it seems Laserwolve no longer operates. Are there other sources for characters besides these two that would work with the engine and would there be future intent to be able to add characters from other sources like Voxel created etc?

Does anyone know if this kit has all the assets from the other single packs or just tasters from each?

I see this has been asked a few times with no answer from the creator, so hoping someone has purchased and knows the answer?

Agreed! Would love more like this! Cyberpunk and space themed, and horror themed stuff!

Does this work with the most recent GMS?

Looking to get back into gamemaker, and want to try my hand at a TD style game again, I've made a simple one before, but this looks to add a lot of features I was looking for! :D 

This is great!
Would love to see this expanded - looking for a cohesive pack to make a beat'em up with but there's none that seem to be a full set out there with multiple enemies (standard and boss - thematic to levels) or ones with different tilesets for multiple levels.

Does this just include the backgrounds or does it come with the small and large buildings and various props?

Really awesome pack! 

Would you be open to adding any more enemy variants/types and player character variants? Or recommend any other creators with similar style?  

Did enemies ever get added to any of these?

These are awesome! Are there any plans to add more enemy/npc types, weapons, or tilesets?

This is such an awesome tool and exactly what I've been looking for. Is it possible to make a full game with this editor (and additional content packages - I purchased PVGames Cybercity Pack a while back to use in RPGMaker but stumbled on trying to get the sprites in without facing weird issues) or is it best to make the maps and export to another editor?

This has given me some awesome ideas for a game! If you do end up making more I'll definitely be picking them up! Definitely need a classic summer camp by the lake pack and small-town-America-style assets! 

(1 edit)

Hey all, may be missing something here - but my original project and the map I created for it with all the assets and placement of entities is completely blank after I load it up.

I created a new project and imported some textures into it, then saved the project under the new project name, but for some reason, when I went to load into my old project, I encountered a crash error. Following this, I reloaded the program and went to my original project to check where I was saving my maps, and suddenly, there is literally nothing in the project.

Have I lost everything I have done? It's not the end of the world, and I will restart, but it's a little frustrating as I put a lot of time into it.

**EDIT/UPDATE**
For anyone else who encounters this issue:

It appears the crash somehow saved over the original map on closing the application, erasing everything as it hadn't properly loaded into the project/map.

Luckily, there is a backup file that's generated automatically, and it hadn't been saved over so I managed to use this to restore the project and map (with only minor loss of work). I've since copied these twice over to prevent any similar instances.

I think so, I believe FPS Creator became something else on Steam that's still being functionally developed, but it has changed from what it used to be

These shaders are awesome! Can't wait to see more! 

One question though, when I applied them (tried all of them) they didn't seem to affect my weapon etc like they did in your example images (I'm also wondering if there would be away to affect the HUD at all?) otherwise I can try and add the effects to the sprites myself or find ones already in the styles!

I also found a really strange issue with the Toonshader on my end - but I believe this is down to the complexity of the textures I have in

This awesome! Picked up your other packs and definitely picking this up! Would you be considering adding in the animations that are on the "player prototype character"? Reason I'm asking is I'm looking at making a game with these assets and making this guy the hero and the faceless "goons/cronies" be the different enemy types! :D 

This is awesome! Do you have more monsters planned? Would love to see more monsters and creatures in this style! 

Also, it would be killer to see your gangster set in this style like thugs, suits, capo, underboss, boss, kingpin etc. It would really suit a small game series I'm making in Easy FPS - Hitman vs  (gangsters, aliens, robots, zombies, demons) 

This is really great! Thank you for taking the time to play our game and giving us a shout out! We are hoping to work on it further and release it soon!