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James27

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A member registered Sep 10, 2017 · View creator page →

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Hey, thanks for playing. I might put some prompts in the first level, but to be honest my hope is that people will figure out for themselves how things work in the Free Play mode. Did you play the Free Play mode? Because you didn't mention it. I do recommend people look at the controls and play that first. Having said that, I could probably make it more clear in the controls how to rotate the cube.

About the physics, how do you feel they could be improved? It's hard to tell what exactly you were having trouble with. 

And about the projectiles, yes you got it! That is exactly what they are for. :) Hm, maybe I should also make that more clear.

Thank you for the ideas. I've got some changes to make in the How to Play section, at least.

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Hey. I'm making a side-scroller in which you control a cube.  So far there are only two levels. I'm looking for feedback on... well, everything, really. How does it feel to play? Are the controls easy to pick up on? Does the difficulty progress smoothly? Most importantly, I would like ideas for more pickups other than extra lives. 

Thanks, and I hope you enjoy what's there so far. :D

https://james27.itch.io/cube-shooter

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I would love if you freatured my game. It's still in development and has only two levels at the moment. 

https://james27.itch.io/cube-shooter

Space Cubes

https://james27.itch.io/cube-shooter

Hey. I'm glad you like it. Yes, I would be honored if my game is included in your showreel!

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Great idea. Loved the atmosphere. Very satisfying when you solve a puzzle. My only miner complain is I wish Jump was assigned to different key like left Ctrl, rather than up arrow or W.

Side scrolling platformer where you control a cube who's faces have different powers. It's a very early build so any feedback and ideas would be greatly appreciated.


https://james27.itch.io/cube-shooter

This is amazing! Such a unique concept, and it works so well! The music, atmosphere and gameplay had me awe, and they complement each other perfectly. Can't believe you did this in only a week.

My only minor complaint is I wish the king stood out a bit more, as it can be hard to differentiate it from the other pieces. Maybe it could be highlighted? Also, it ended too soon! But I guess that was because of time restraints.

Based on a project of the same name from Complete C# Unity Developer 2D, this is a Space Invaders clone in which you fight waves of alien ships using bombs and lasers, and collect powerups from destroyed ships. Hope you enjoy! 

https://james27.itch.io/laser-defender

This is an Arkanoid clone I made for the "Learn to Code by Making Games" course on Udemy. There are six levels, and a new block type is introduced each level. You start with three lives but can gain one life each level by destroying a certain number of bricks. 


https://james27.itch.io/blockbreaker