Thank you, glad you liked it.
jakf17
Creator of
Recent community posts
It took me a bit to figure out but once I did I loved the concept. I'd recommend putting in some sort of punishment for going over 21 and maybe having points be determined by who's closer to 21 at each tick of the count down rather then every time someone gets 21. Do you think you could try my game out?
Fun game! A couple of things that you should keep in mind for the future are that the instructions say e to move right instead of d, also I wouldn't recommend having softlocks designed into your game. The last thing is that I found a glitch with the coyote time, if you jump and then immediately jump again, the game thinks you jumped twice, and you get a super jump, you can skip huge chunks of the game with this bigger jump, I managed to speed run the game in about 40 seconds this way. Do you think you could try my game out?
While most places you look will say otherwise, 0/0 is absolute infinity, people just say it's undefined since it's to complex for elementary school and has like 0 applications. There are a couple patterns that help conclude this, such as when you plot x/1 on a graph you get a diagonal line, then when you plot x/.5 you get another diagonal line, but it's closer to vertical, the smaller the number your dividing by, the closer you get to a vertical line, so 0/0 would be a vertical line. Another pattern that shows this is the graph 1/x, where the lines approach 0, but never get there, just getting closer and closer, because if x=0 then you would get 0/0, but if these lines would eventually hit 0, it would just take the graph past infinity, to absolute infinity.


