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Jack Rinzo
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Hey everyone! i'm Jack.
My biggest Writing stories is my thing. It started four years ago with Dungeons & Dragons — first as a player, then as a DM. And as a DM, I kept running into the same thought: I didn't want to run existing plots. Published campaigns are great, but there are so many untold stories out there that at some point I just started writing every scenario myself. And honestly — it turned out to be way better than I expected. My last module took three weeks to finish it, mostly spent polishing custom mechanics you won't find in any official book.
Then I finally did the thing I'd wanted to do for a long time: write the story for my own text-based game. It was the hardest and the most interesting challenge I've taken on. The next month went into building the plot and mapping out hundreds of possible branches. By the end of the prologue, I had a twitch in my eye.
I have zero technical skills — I've tried coding, layout, design, all of it, and none of it stuck. What did stick is this: writing a story that actually gets under someone's skin, in whatever genre it needs. That's the one thing I trust myself to do well.

