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Jack Rinzo

38
Posts
3
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4
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A member registered Sep 20, 2025 · View creator page →

Creator of

Recent community posts

Hey! I pinged you in discord. 

Hehehe. It's so nice to play the game after a hard day and slap people. Good job.

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I really like the text design. The graphics are nice, the atmosphere is great.

However, the menu text is small, and I found it difficult to read on a large screen.

Good game

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Well, that was a very interesting jam. A week of development, where every minute counts — not only for the knowledge, but for the emotion. After all, a game's success often depends on the passion of those who make it.

So we decided to go a little further. We conceived and built a game within a game — taking the core theme of the jam and expanding on it.

We'd love your feedback.

👉 https://itch.io/jam/skg-jam-2026/rate/4801597

Thank you very much! We tried to make a game that will catch on and people will want to play it.

Thanks for you feedback!

Thank you for playing!

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An unusual game. Love arts and atmosphere. However, I didn't find out what should I press to start the game. I started poking random buttons until the game started

Visually game looks perfect. Like in horror movies

But i didn't understand what to do in this game. I just pressed Enter and the game returned me to the main menu

That was fun to play. The camera was a bit weird. It was like a tunnel, so it was hard to see when accelerating.

Thank you!

Interesting and hard game. I like how colors changed

I had a lot of fun.  Inspiring music made the game more interesting.

Oh wow, that was really fun with very appropriate music. The game lifted my mood. The only details - it seems to me that the characters is moving very fast.

Thank you for playing!

Didn't understand what should I do. the menu design is pleasant

the bright red color, with a bright red font on top of it, is very hard to perceive

Great idea! That was fun to play

The game is unusual. The graphics are interesting

Couldn't start the game

He-he. That was funny to play.  Only the map moves slowly compared to the character, and it feels like you can't lose in this game.

Thank you! It was an intensive, difficult but very exciting week creating this game.

The space bar attack didn't work for me, and I ended up kicking the knight. I laughed and kicked the second knight too.

A fun game

The game is good. One thing is unclear - what are the blue lights doing?

An interesting game. The atmosphere is gloomy, and a little scary. The first time I didn't understand what to do, then I figured it out. I was wondering what the residents who are standing on the road were doing, and then I found out when I came across one of them :D

If the character control buttons had been written, it would have been easier. I accidently found out that I can speed up on Shift.

It's an unusual funny game, the graphics are interesting, and the music conveys the atmosphere well. It's a pity that I lose all my savings as soon as I lose one life.

The music is good, the controls are a little awkward, and I take damage from enemies that I don't get close to. Overall, the game is good.

The game is good, it's a pity that there is no music. 

As for me, the speed is too high and there are a lot of shapes, I quickly lost the desire to continue playing and stopped catching the beat of the arrows.

I didn't understand what was going to happen. I tried to put the pieces in a row, but nothing happened. There are a lot of figures in the beginning, and it's difficult to move them in a short time and figure out how they should stand.

What should happened after I chose the last fog fragment? 

The pleasant sound of text delivery and its design. But what does this have to do with setting a record?

Hey. Sure. My discord - rinzzzzo

I have experience in writing plots for Dungeons&dragons games, writing text quests (one of the examples on my page), and writing short stories.

Hey! Sure, Let's try. Do you have discord?

Hey. I am a screenwriter/ narrative designer.

Have experience in D&D scenarios + a solo text-based horror project under my belt. Looking to join a team for jams, no code/art skills but strong on plot and dialogue.

D&D scenarios + a solo text-based horror project under my belt. Looking to join a team for this jam, no code/art skills but strong on plot and dialogue.

Hey everyone!  i'm Jack.

My biggest Writing stories is my thing. It started four years ago with Dungeons & Dragons — first as a player, then as a DM. And as a DM, I kept running into the same thought: I didn't want to run existing plots. Published campaigns are great, but there are so many untold stories out there that at some point I just started writing every scenario myself. And honestly — it turned out to be way better than I expected. My last module took three weeks to finish it, mostly spent polishing custom mechanics you won't find in any official book. 

Then I finally did the thing I'd wanted to do for a long time: write the story for my own text-based game. It was the hardest and the most interesting challenge I've taken on. The next month went into building the plot and mapping out hundreds of possible branches. By the end of the prologue, I had a twitch in my eye.

I have zero technical skills — I've tried coding, layout, design, all of it, and none of it stuck. What did stick is this: writing a story that actually gets under someone's skin, in whatever genre it needs. That's the one thing I trust myself to do well.