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j_p_higgins

67
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8
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A member registered Dec 02, 2019 · View creator page →

Creator of

Recent community posts

Thanks for playing, I'm really glad people can figure out the last level it's my favourite!

Getting the pacing right is hard and I agree it's not quite right yet. There are a couple of delays (particularly the platform coming out the tube) that aren't supposed to be happening. The pause before the next level button comes up is while your total score goes up, it's in the bottom corner and I think easy to miss so it looks like nothing is happening. Should probably be on the main stats in the centre of the screen. Pacing will definitely be a focus if I develop this further after that jam!

Brutally hard in a fun way! The little on fire screaming elves are hilarious

Mechanic of having to move toward the enemies in order to attack them is really fun and means you have to plan your attacks on large groups ahead. Movement felt quite slow even with some upgrades and I couldn't figure out how I was supposed to quit the game

Fun concept and the art was cool. Scurvy mechanic was fun but seemed a little too fast, I was slamming down lemons as fast as I could find them and it still wasnt fast enough. 

Very cute art and idea. Had a bit of a hard time figuring out if I had pressed the button at the correct time or not either a visual indication or some music to play along to would have helped a lot. Similar to other reviewer I would have liked some kind of tutorial or a description on the itch page, it wasn't super clear how the CDs linked to what I was doing in the rhythm game. 

Interesting game idea, although I was very bad at it, think I ended up making the company stronger by the end haha

Lovely art style and the joining mechanic is really fun and unique. Felt like the number of strings of christmas lights you could throw could be limited to invite more stategy and less spam clicking. Would have also liked some way to heal but maybe I just need to get gud.

Really great art and the music was a great fit. Fun gameplay as the jam king, knockback as the bell king felt a little intense. 

Fun concept, enjoy a good button masher. Although seemed to crash on my second restart every time in both firefox and chrome.

Great art and fun gameplay, swapping cards mechanic was really cool and let you set up some fun plays. Might be me just missing it but would have liked an easy way to restart at the end of game, had to refresh the browser to get the game to restart. 

Fun shooter, really liked the enemy art style and animation. Boss fight with mutliple stages was a nice touch and made me mix up my play style. Would like some way to heal slightly. Character select didn't work for me, either couldn't select anything or when I did select it loaded in with the first character anyway. 

Fun concept although I didn't really understand how to recruit enemies they seemed to perma die on defeat

Really fun art style and use of sound. Took me a little while to get used to the left right hand mechanic but after that was a lot of fun

Fun art style and concept, enjoyed it a lot. Spent a lot of my time chasing the bouncing enemies around. Would have quite liked some kind of health indication for enemies to know if it is worth rushing them because they're low or if I should hang back a bit and chip them down first.

Enjoyed how the game made me use the terain to dodge attacks. Wasn't entirely sure what the items did or how that mechanic worked

Very fun, liked the mixed media art a lot although some of the backdrops felt a bit busy and were hard to see what was going on, would have also liked if there was a sense of lineage moving from one backdrop to the other. The army building was fun and I liked trying to balance upgrades with having enough units. Early game economy felt a little generous and late game felt a little sparse but overall reasonably balanced. Would play again if updated further.

Good fun and great use of music

Really cool visual style and fun gameplay, main improvement for me would be a quick restart button on completion rather than going back to the main menu so I can get swinging again!

Super cute and very fun mechanics! Really enjoyed

got absoluted munched, very fun, cool art

Very cute asthetic, realy enjoyed the music, very fun. Pretty hard to hit the platforms just right which was exacerbated by me being bad at games

What I actually wanted was to allow the player to see all the platforms at the start and choose the order that they will come out in but I didn't have time. Since I ended up putting the platforms in an optimum order for completing the level I decided not to tell you what was coming next otherwise it became a bit easy to solve the level without any trial and error. As for freeze on a different button when I tried it it made the game a bit too easy although I might make it an option/add it to easy mode. I should probably add a bit of leeway to jumping though so it doesn't freeze when you are like one pixel off the ground and jumps instead!

Thank you!

I did have them on separate keys for a while but the game became a bit too easy, the main challenge is really timing your jumps and practicing getting good at jumping with different platform types. Might add a toggle to put it on different buttons or add it to the easy game mode for those who want a less challenging time though!

Thank you, I only had a day to write the music so its a little rough round the edges but I'm very happy with how it came out :)

Thanks! I really wanted to make more levels as there were a lot more things I could think of even with the limited mechanics but didn't have time!

Mega fun, played this for ages and will probably play again. Would love to see it updated further after the jam!

Main thing I would like is a bit of rebalancing. The early game is super punishing, I had to replay the first couple of waves a lot of times to build up enough econ from corruption points to get past them. Then when I got past that I had loads of econ and could build an unstopable wall of upgraded archers that would blast through tons of waves and destroy all the human bases when I was finally corrupted. Still super fun though!

Really cool looking game, shame I am so bad at it haha

Was fun and the tutorial was a nice touch. Got quite laggy when the blue enemies started showing up and ground to a halt for my computer on level 12 which was a shame. Would like to see the idea developed with harder enemies from the start and more obstacles on the map to stop me running circles around the horde!

Built a big stack of blokes, got beaten up by a chair. Not entirely sure what was going on all the time but had a lot of fun

Cleaned up queens square like a carol singing kingpin. Very cute game!

So santa is the one who is has been nicking all my packages all this time

Nice art and cool music, did not expect to be flirting with demons

Spooky story, took me longer than I care to admit to realise how to get around the sisters at the start 

Took me a minute to figure out what I was supposed to do but really fun after that. Would love to try more levels with even more colours!

Fun puzzle game with unique mechanics and cute graphics

Became an unstoppable death roomba with giant hands. Great fun!

Got the first three rules but after that I was too stupid to figure it out :(

Really fun, played a few times, 5* from me. Insane achievement in a week, really hope you keep developing it! 


Found a few bugs, biggest was a hell of a loud sound and a complete crash after triggering the treasure that upon an enemies death all their burn damage is converted to damage to the adjacent enemies. Also, am I supposed to be able to take a dice out of an spell before triggering an attack and keep it while also triggering the attack?

Fun game with great music and sound, shame the other boss phases aren't working I would have liked to play more!