Simple to grasp yet hard to master—this is superbly designed! And the music absolutely slaps!
IvaMarin
Creator of
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After reading the comments, I agree the game needs a better tutorial. The key is guiding players to understand your design thinking through simple, structured steps before throwing them into the full experience
That said, this was made during a game jam—it’s completely understandable these polish elements weren’t prioritized. Great work regardless, and good luck if you choose to develop this further!
Haha, this is definitely a game for the ultra-determined!
I don't think fighting with controls is a great thing though—I’d suggest simplifying them (at least keeping movement to one plane). The 3D thinking plus reversed controls when the camera flips feels too mind bending for me.
Maybe control hands with mouse by dragging them and can make them freeze to switch between hands, but idk
Oh, thanks for the criticism! I actually agree the game really needs a simple tutorial - many players might not realize they're controlling pedestrian traffic lights. When you press either of the two lights they affect one pedestrian crossing, so all the cars stop before this crossing.
In terms of the theme interpretation my design intention was: since traffic lights operate on a loop, the game becomes about maintaining that loop to prevent chaos
Thanks for the feedback!
There were actually a few ideas behind the money mechanic—like repairing broken traffic lights or special pedestrians that require bribes to leave— sadly I had limited time during jam period, but still wanted to at least get a working version submitted - so these ideas got shelved for now
Used your asset pack for my game jam game: https://ivamarin.itch.io/crossroads-manager
Thx for sharing these <3
Не совсем понятно, зачем доносить обратную связь в форме наезда - это как минимум непрофессионально.
Если мы не попали в ваше восприятие темы - ок. Напишите, какие механики или идеи для вас подошли бы, а то ничего не понятно.
Про баги знаем - их обязательно поправим.
итч - международная площадка. Если выбирать один язык для игры, то английский
Well, yeahhhh... Originally the concept was just to make genderswap. But after I finished modeling and after some playtests I realized that main character appearance is kinda middle ground in terms of male/female. And I kinda liked that vibe, so I probably go with it. Basically it's my personal reflections but I don't want to say anything beyond that at least for now.
Sorry that I'm kinda pushing with questions. But I really wanted to know you impressions about game title. English isn't my first language, so it's hard for me to know what associations "Openlid" evokes, maybe it's weird or something. Tell me anything that comes to mind