thx <3
IvaMarin
Creator of
Recent community posts
After reading the comments, I agree the game needs a better tutorial. The key is guiding players to understand your design thinking through simple, structured steps before throwing them into the full experience
That said, this was made during a game jam—it’s completely understandable these polish elements weren’t prioritized. Great work regardless, and good luck if you choose to develop this further!
Haha, this is definitely a game for the ultra-determined!
I don't think fighting with controls is a great thing though—I’d suggest simplifying them (at least keeping movement to one plane). The 3D thinking plus reversed controls when the camera flips feels too mind bending for me.
Maybe control hands with mouse by dragging them and can make them freeze to switch between hands, but idk
Oh, thanks for the criticism! I actually agree the game really needs a simple tutorial - many players might not realize they're controlling pedestrian traffic lights. When you press either of the two lights they affect one pedestrian crossing, so all the cars stop before this crossing.
In terms of the theme interpretation my design intention was: since traffic lights operate on a loop, the game becomes about maintaining that loop to prevent chaos
Thanks for the feedback!
There were actually a few ideas behind the money mechanic—like repairing broken traffic lights or special pedestrians that require bribes to leave— sadly I had limited time during jam period, but still wanted to at least get a working version submitted - so these ideas got shelved for now
Used your asset pack for my game jam game: https://ivamarin.itch.io/crossroads-manager
Thx for sharing these <3











