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KINDER

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A member registered Jan 10, 2026 · View creator page →

Creator of

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I’m not in a position that allows me to do collaborations with anyone, and learning the basics from AI was the most practical way available to me since my time was limited and I needed to release the game on a certain date.  

I hope you understand this, and that this matter ends here.

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When I said I used AI to learn the basics, I meant simple things like how to move a character in a certain way, how to display dialogue, and other basic Ren'Py syntax "I also faced some issues at the beginning that I couldn't find solutions for online, so I had to ask AI for help". That was only at the beginning. After that, I continued developing the rest of the project and fixing errors on my own without anyone/anything else's involvement.


If you don't want to play projects that involved any use of AI whatsoever, even something as minor as that, that's completely your choice, and I respect it.

What I don't appreciate is being portrayed as hypocritical or as someone who "doesn't really care about the environment" because of that. Those are assumptions about me that go beyond what I actually did.


I want to end this discussion here, and I won't be responding to any further replies that reopen the discussion or expand it further.

Thank you.

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Hi. The game was NOT coded with AI. Ai was only used to LEARN the basics of coding "the ai tool in RENPY" and fixing minor grammar mistakes.

Please read all what i've said in the page before jumping into conclutions.

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Don't ever think like that! Your attention to details is actually something really special, and I'm very grateful that you gave me these notes. When I went back and checked the game, I almost died from the cringe, and I immediately fixed them "Not perfectly, but still.."  

I can't imagine that there could've been dozens of people in the future who would see these mistakes while I wasn't even aware of them (There are already over 130 people who have played the game before your feedback, and I'm trying to get over it. ≖_≖ )

I would be soo happy if you drew my characters!!!!! I really love it when people care about my works enough to express them through designs or drawings. Of course I give you permission to draw them and post them, thank you so much for your care! (˶ᵔ ᵕ ᵔ˶)

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OMMGG, THANK YOUU SOO MUCHH!! I'm really, really happy that the game managed to draw you in enough! ◝(ᵔᗜᵔ)◜.•♡

I never expected it to actually end up being "exactly your favorite type," since what I knew was that you're usually drawn to romance the most 𐔌՞ ܸ.  .ܸ՞𐦯..


+ Thank you so much for your feedback about improving the dialogue at the beginning. Honestly, I completely agree. When I wrote the first dialogues and the scenes that came after them, there was a really long gap between writing them, and I just didn't feel like going back and editing them.

 I also overdid the explosion scene because I was trying to show the viewer everything a person could possibly feel in that situation, and I didn't realize at all that all of those feelings would actually happen within just a few seconds, which is much shorter than the time the reader spent reading it! (I'm definitely fixing all of this.)

I'm also really happy that Ayala and Father managed to catch your interest. That's exactly what I was trying to do, especially since they're both very important to me—especially Father (+dw, Julie won't be forgotten that easily.)


Other than that, I'm very grateful that you liked it. Thank you once again for your support! I REALLY hope it blows up as you said. Itch's algorithm really scares me TvT..

OMG THANK YOU SO MUCHH, GLAD YOU LIKED IT (˶˃ ᵕ ˂˶)!!!!

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THANK YOU FOR NOTICING AND WISHING ME THE BEST, COOKIE. I'LL REMEMBER THAT TILL I DIE

Thank you for your concern. And yes, I'm alright, dw  ( '◡' )
I'll at least continue to publish my drawings through my game that I intend to develop.

?