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ItzJustGig

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A member registered Jan 03, 2023 · View creator page →

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I didn't complete the game but I see the potential, I beat the 1st level at around 10 minutes, I liked the key mechanic to open doors for the second one but I got lost while carrying a second key I found, I might have missed a corridor or something idk. The music was nice and the tutorial being just one of you talking to me was interesting, maybe subtitles would be nice. (I totaly didn't put the volume very low and barely could hear it by accident! But Im blaming the devs, because if I don't its my fault! jk)

Maybe a way to lead the player to the correct path would be welcome, I dont say yellow paint, but something to indicate that Im going the right way. The first level doesn't have this issue because I think there is only one way. Also some objectes were darker and they blended into the background, I didn't know I could grab onto them until I did by accident.

But I liked it, very skill expressive and Im sure who likes speedrunning might enjoy this way more than me! Its just not my cup of tea. Good job!

Ayy another comically long titled game!

I liked everything about the game, the art, the music, sfx and gameplay! You guys did a very good job! I though the level where there is a flying enemy that spawns enemies very creative, forcing the player to keep moving forward or a mattress coming from the skies would fall on their head. 

At first I though the melee was going to be useless but it came in clutch on the boss fight, I was able to hit it while it was in the air, with the right timing I was able to hit both the boss and the minion it spawns in 1 hit.   

I just think allowing the player to shoot while in air would make some of the levels easier to treverse, while not affecting the boss fight as I don't think the player is able to jump as high as where the boss is to shoot it.  


I'm just wondering how many mattresses does the flying mattress have? Does it teleport matressess all over the world to it? or does it, uhh, birth them? I don't know the anotonomy of mattresses, they didn't teach me that in school.

Feeding axelotls chicken on top croissants, definitely a thing you don't see everyday. I liked the little detail where when you pet their gills they move.

Holy glorporini, these little guys almost bogos my binted, but I distracted them with the glorp statue, so Im safe now.

On a serious note now, I liked it, i just think that the pacing at the start could be a little faster in unlocking more stuff (maybe to 2 or 3 stars), and the pacing at the end could be slower, specialy for the 5th star, i just placed down 5 popcorn machines and i was getting a lot of money fast. Also I don't think the trash on the floor did anything, if it did I didn't realise, maybe if one of the glorps saw trash on the floor they could get locked out of spending money for a few seconds could be a sugestion. 

But overall is a solid sily little game.

(just do something with the the noise, on this screenshot they were glorping all over the place)

Thank you for playing! Sadly when we tried to export the game some things broke, even though it was working on the editor. We only realised about those problems 3 hours before the deadline.

There is a video showing how the game looks like without those problems on the game's page, if you want to see the rest of it!