Wish you could press a key to spin the tail, my wrist hurts. Very cute art though, really appreciate the animations of the enemies
Team Jay
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This is really really cool, I'm super impressed you managed to model as much as you did in the short span of a week. The story was really touching and just the right kind of short and simple that game jams are perfect for. The overall lighting and atmosphere was fantastic too, what a creative idea for a platformer! Only critique I would have is that the movement was a little hard to control (other comments have mentioned this though so don't worry about it) and it was difficult to position the objects to an angle to where you could jump on them, especially the log. I believe this is because the object's placement was based on your camera angle, so with the side of the log being so tall, it was hard to get it at an angle to be able to jump on it and simultaneously get to the next platform. If you were to go back and work on this more, I'd suggest adding a "rotate item" button with the scroll wheel or something, similar to the Gmod phys gun. Also experienced a few bugs with the islands disappearing/reappearing, but nothing too egregious. Overall, this is a really impressive entry for your first jam and as a solo dev. Great job!
Thanks for the feedback! Definitely agree with all of those critiques, sound was very much an afterthought and our mixing was really bad haha. There is a gun reload noise, but it's just generally too quiet compared to everything else to be noticed honestly. We'll keep that in mind for the next game we work on or if we come back to this one, all really solid advice. For the ultrawide monitor, do you have any suggestions as to how we could test and fix something like that? That's definitely a really big issue, we were working on average sized screens so never ran into that problem, but would like to prevent it in the future if possible. Overall though, really appreciate the thorough comment. Glad u enjoyed the game :)
Thanks for playing and leaving a comment! Sorry about the glitch haha, we did our best to iron everything out but inevitably a few things slipped through the cracks, that glitch happened very infrequently when we were testing and couldn't figure it out in time so it unfortunately stayed, it is still possible to beat the game if you restart. Glad you had a fun time overall tho :)
